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View Full Version : idea: damage/heal fadeups


Echo Mirage
07-15-2010, 01:24 AM
It'd be neat to see fading text, green or red depending, above planes based on damage/heals they take.

The only downside I see other than the coding overhead is screen clutter, but I imagine this could be togglable.

Thoughts?

--echo

York
07-15-2010, 02:32 AM
dude,

and maybe it will tell you how many time u gotta hit the plane to kill it.


3 more loopy missles, go go

mlopes
07-15-2010, 04:56 PM
dude,

and maybe it will tell you how many time u gotta hit the plane to kill it.


3 more loopy missles, go go

Probably the missiles should fire themselves so the player doesn't have to worry about it.

A Nipple
07-15-2010, 08:00 PM
maybe u could go afk for a drink an put it on autopilot to =D

Echo Mirage
07-16-2010, 02:11 AM
maybe u could go afk for a drink an put it on autopilot to =D

I do this from time to time, but it doesn't usually work out that well. Especially on hardwall servers.

But seriously, ingame UI feedback on damage/health done is rarely a bad thing.

--echo