View Full Version : idea: damage/heal fadeups
Echo Mirage
07-15-2010, 01:24 AM
It'd be neat to see fading text, green or red depending, above planes based on damage/heals they take.
The only downside I see other than the coding overhead is screen clutter, but I imagine this could be togglable.
Thoughts?
--echo
dude,
and maybe it will tell you how many time u gotta hit the plane to kill it.
3 more loopy missles, go go
mlopes
07-15-2010, 04:56 PM
dude,
and maybe it will tell you how many time u gotta hit the plane to kill it.
3 more loopy missles, go go
Probably the missiles should fire themselves so the player doesn't have to worry about it.
A Nipple
07-15-2010, 08:00 PM
maybe u could go afk for a drink an put it on autopilot to =D
Echo Mirage
07-16-2010, 02:11 AM
maybe u could go afk for a drink an put it on autopilot to =D
I do this from time to time, but it doesn't usually work out that well. Especially on hardwall servers.
But seriously, ingame UI feedback on damage/health done is rarely a bad thing.
--echo
vBulletin® v3.8.2, Copyright ©2000-2013, Jelsoft Enterprises Ltd.