View Full Version : Skyleague 3 - Round 3 Brackets

01-15-2011, 10:58 PM

Prelims - Snow
A - Air vs Arr: 6:00 PM GMT APL 1
B - {8} vs Ball: 6:00 PM GMT APL 2
C - CB vs Twisted: 6:00 PM GMT APL 3

1st Round - Asteroids
Winner of Match A vs (T.T): 6:25 PM GMT APL 1
tVo vs FC: 6:25 PM GMT APL 2
Winner of Match B vs AH: 6:25 PM GMT APL 3
Winner of Match C vs [|2]: 6:25 PM GMT APL 4

Semifinals - Planepark
Upper Semifinal bracket 6:50 PM GMT APL 1
Lower Semifinal bracket 6:50 PM GMT APL 2

Finals - Grotto
7:15 PM GMT APL 2

Bronze Match - Mayhem
7:30 PM GMT APL 2

- credit for timings to Apathy :)

01-15-2011, 10:59 PM
Brackets were randomized with the ensured specifications preventing tvo and AH from being prelims.

1. Each match will be 15 minutes long
2. There is a mercy rule of 8 goals - meaning if a team has an 8 goal lead at any point, they win.
3. The substitution rule will remain the same
4. If there is a tie score at the end, the next goal wins. Restart the map to play the sudden death round.

01-15-2011, 11:08 PM
Never followed SL before, is this the last round?

01-15-2011, 11:13 PM
No there will be more rounds.

01-15-2011, 11:14 PM
Muchos gracias.

01-15-2011, 11:19 PM
Times? Servers? Maps? Style? BO(?) 1 week? 2 weeks?

Missing anything?

01-15-2011, 11:26 PM
In due time rojo, aka very soon

01-15-2011, 11:40 PM
Thanks woken! :D

01-16-2011, 01:36 AM
bump for update

01-16-2011, 10:07 AM
what??? Twisted again -_-

01-16-2011, 10:14 AM
Is this 6 PM GMT?

01-16-2011, 01:46 PM
Shouldn't we play the bronze match before the final?

01-16-2011, 05:23 PM
Is this 6 PM GMT?

Yes it is PM

01-16-2011, 05:25 PM
I want to add that I strongly advise teams to not dilly-dally before a match starts and to get the games going as quickly as possible. The matches will be longer than the average ball game however the tournament will be quick if there are no hold ups.

01-16-2011, 07:52 PM
The Air - Arr match was 9-1 for Arr, mercy rule, not 9-3.

01-16-2011, 08:03 PM
Sorry :/ i can't change it now. I was told by one of your members it was 9-3.

01-16-2011, 09:05 PM
Hmm, must have been Sunaku, French math is strange.
For later changes then...

http://img641.imageshack.us/img641/5107/altitude201101161811488.th.png (http://img641.imageshack.us/i/altitude201101161811488.png/)

01-17-2011, 10:33 PM
I would like a confirmation on in-game substitutions. It seems only meant to cover disconnections in the rules, yet apparently some people used it once as a real substitution between 2 online players last week. So I wonder if the rule has changed or is only applicable if a player drops.

Edit: Also, if you could set a longer warm-up on the servers, it would be much appreciated by those of us with a last millenium computer.

Hmm, must have been Sunaku, French math is strange.

My French math says that "screenshot + me jumping on the mercy rule = non toi !".

01-17-2011, 11:57 PM
The substitution can be made at any time for any reason as long as it is the first and only substitution of that game.

I will talk to Mike to see if he can increase the warm-up time from now on.

01-18-2011, 05:37 PM
Thanks for the warm-up.
The substitution can be made at any time for any reason as long as it is the first and only substitution of that game.

Good to know. You might want to reword the rule to make it clearer, because it's misleading in its current state :

1.8 A team will put 7 players in for every map, in case of disconnect the 7th player (who is sitting) can sub in. Abuse of this rule to constantly sub a player in and out will lead to removal of this privilege for your team. If a team only has 6 they can put in 6 players for the map and play.

01-18-2011, 05:44 PM
Sure, thanks for letting me know.

01-18-2011, 06:08 PM
ya for the first two weeks i thought you could only sub in on a DC, but after seeing other teams do it {ball} used it in 2 (i think) matche this week

01-18-2011, 06:09 PM
Yes I can see how the rule may be misleading. It is meant to be there to prevent 5v6's due to disconnects but it does not prevent any subs.

01-18-2011, 07:05 PM
I loved the 15 minute matches, it makes it really intense. Can we do it again next week?

01-18-2011, 07:06 PM
if you use the sub strategically then get hit with a disconnect, thats a risk you take.