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View Full Version : In Need of Map Makers


evilarsenal
08-02-2009, 11:33 PM
For the next season of the summer league, or whatever it will be called,

i need map makers and map testers in order to create more competitive maps for DM and TBD

SO anyone up for the developement of altitude>?

nesnl
08-02-2009, 11:40 PM
Hopefully tbd_locomotion will be finished by then. I will see what I can do.

evilarsenal
08-02-2009, 11:55 PM
Hopefully tbd_locomotion will be finished by then. I will see what I can do.

can someone remake grasslands :[

AND MOLEMEN

eth
08-03-2009, 12:18 AM
Locomotion isnt finished? Oo It looked/played great the times Ive played it.. would LOVE to have this map in a tournament and/or even on the official servers. Its a great map, and a lot "lighter" than the other maps, which is a nice change :]

Id like to create some maps myself, but kinda busy with some PHP stuff lately :'<

tyr
08-03-2009, 12:20 AM
We need jeppew for some tbd_boxer-esque maps.

gameguard
08-03-2009, 12:30 AM
summmer league finals on tdb_koopa

thatdarnedbob
08-03-2009, 12:37 AM
I'd like to try my hand at making a couple, but I don't want to start out by making maps that look or play like crap. Now, I know horrible design when I see it, but is there a topic where, say, the differences in play quality in the official maps are examined, and people recommend/ask for certain design elements in future maps? If not, do you think there'd be interest in one?

tyr
08-03-2009, 12:49 AM
That is actually a really good idea and I'll try to work on that during the next few days.

as red as black
08-03-2009, 04:53 AM
I've come up with a bunch of tight design ideas, but I am currently without a tablet or photoshop (should get that soon), so my map making looks like MS paint **** (which it is)

and by tight design ideas, I don't mean **** design ideas. I'm not talking like "oh, prison break 3! players can spend half an hour escaping from a box!' or that one ****ty map where all the walls are made of turrets and you just spawn into them and die

as red as black
08-03-2009, 05:01 AM
that's how you guys draw your tight maps right? graphics tablets? I think I'm going to pick one up.

nesnl
08-03-2009, 06:02 AM
Core, Mayhem, Woods, and Locomotion were all done in photoshop exclusively.

as red as black
08-03-2009, 08:03 AM
Core, Mayhem, Woods, and Locomotion were all done in photoshop exclusively.

I'm definitely getting photoshop soon (for free!)...and picking up 4G of RAM too haha

TomBRowkaH
08-03-2009, 08:27 AM
and by tight design ideas, I don't mean **** design ideas. I'm not talking like "oh, prison break 3! players can spend half an hour escaping from a box!' or that one ****ty map where all the walls are made of turrets and you just spawn into them and die

Yeah but have you seen prison break 4!? It's WAY different than prisons 1-3. You'll never find your way out of that mess. And theres a cake at the end.