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  #1  
Old 11-16-2009, 02:43 PM
pig_bomb pig_bomb is offline
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Default Heights

Pig Productions in collaboration with the Maimer Group presents:

Heights



V. 1.2 November 21, 2009


Hey guys! Here is my newest map. Me and maimer did a good deal of work on the layout before i started doing the graphics so i'm confident this will be fun to play . Everything is pretty straight forward except for the pipe elements which i included. You are able to enter the pipes pictured bellow as indicated by their transparency.








As always all comments and critiques are appreciated. There is currently only the tbd version but there will be other game modes soon.


tbd_Heights: Download


Thanks again to maimer and this game:Machinarium for endless amounts of inspiration.



Last edited by pig_bomb; 11-21-2009 at 04:11 AM.
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  #2  
Old 11-16-2009, 02:56 PM
Stormich Stormich is offline
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As I said the first time I saw it, looks awesome, A+ artwork and the layout looks really playable.
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  #3  
Old 11-16-2009, 03:14 PM
protest boy protest boy is offline
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Looks good. And as I commented the other day, I'm glad to see someone make a map with the spawn points and the base separated! It's a bit tiresome to always have a bomb blocked by a newly spawned opponent.
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  #4  
Old 11-16-2009, 03:17 PM
eth eth is offline
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Absolutely insane graphics indeed.. hoping to see this on the officials soon! Good work pig ^^
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  #5  
Old 11-16-2009, 03:19 PM
Triped Triped is offline
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That's a nice art style. Looking forward to playing it!
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  #6  
Old 11-16-2009, 05:06 PM
jeppew jeppew is offline
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this map looks gorgeus.
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  #7  
Old 11-16-2009, 05:51 PM
hurripilot hurripilot is offline
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That is so awesome pig. Like really, I kinda lost my breath.
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  #8  
Old 11-22-2009, 08:28 PM
wolf'j'max wolf'j'max is offline
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Quote:
Originally Posted by pig_bomb View Post
Thanks again to maimer and this game:Machinarium for endless amounts of inspiration.]
o.0 PIG!!!
You know we played that map?? I was thinking did you use machinarium but didn't ask. I like the graphics from machinarium so i also like the map as you noticed.
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  #9  
Old 12-13-2009, 06:07 PM
DiogenesDog DiogenesDog is offline
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So uh... I know this map is "done", but it really still needs some work. Everything still blends together way too much. It's not just the least readable official map, it's maybe the least readable map I've seen in Altitude.

Seriously, please please update this and put extra care into making sure that every collideable object is super clear. It's a great map, both visually and gameplay-wise, and I hate that it's crippled by this one issue.
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  #10  
Old 12-13-2009, 06:44 PM
hurripilot hurripilot is offline
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Piggy, some of the pipes in Heights, especially the duel version, are almost the same color as the backdrop behind them. I'm not color-blind in anyway, and I crash into those damn things all the time. Maybe make them just a few shades lighter? Other than that, I think the map looks gorgeous and plays nicely
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  #11  
Old 12-13-2009, 07:18 PM
AtomikPi AtomikPi is offline
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Quote:
Originally Posted by hurripilot View Post
Piggy, some of the pipes in Heights, especially the duel version, are almost the same color as the backdrop behind them. I'm not color-blind in anyway, and I crash into those damn things all the time. Maybe make them just a few shades lighter? Other than that, I think the map looks gorgeous and plays nicely
Try using "para false" in console. You'll feel like you're cheating.
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  #12  
Old 12-13-2009, 07:35 PM
Evan20000 Evan20000 is offline
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Posting again to support this amazing map.

Seriously, this is one of my top 5 favs.

Also, some people don't like the gameplay here. I wonder why... D:
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