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| Map Making Discuss everything related to creating new levels here. |
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#1
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Whats are the pixel size of planes? Like how many pixels tall (don't really care about wide).
I should search shouldn't I..... This is mainly for coop maps for making passageways. |
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#2
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I was curious about similar information, and I recall testing plane maneuverability, but I don't really recall the results. This test doesn't quite give the granularity your asking about, as all but whale fit into the third (?). I was wanting to know what planes could get through, pass through after a long time, safely turn and quickly navigate with relative safety.
The zip at media fire has the level, png for pixel measurement, and the Sketchup used for it. I'd send the export script I'm using for Sketchup to png, but it isn't complete yet. ball_testGround
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#3
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That is AWESOME dude. I was debating making something similar to this, but was too lazy
. The funny thing is, your test map looks better than a lot of other maps
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#4
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whale fits through the 4th gap from the bottom
_ ________________________ _ ________________________--->whale _ ________________________ _ ________________________ _ ________________________ |
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#5
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I just tested the gaps when I was making maps, so much easier
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#6
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Nice done, aki!
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#7
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Quote:
Thank you ^.^ |
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#8
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You got me intrigued, Aki1024. What "cheap trick" are you talking about?
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#9
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Probably just setting the layer style to be a pattern image.
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#10
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Redlight wins.
Quote:
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#11
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Incidentally, importing an image of an explodet from the altitude press kit into your image editor can give you an accurate representation of how big an explodet would be on your map, relative to map objects.
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