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  #121  
Old 02-26-2013, 07:19 AM
Carlos98 Carlos98 is offline
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Quote:
Originally Posted by zz- View Post
Ok after having played some more games, I think it's possible this patch may have made miranda more effective than ever (at least in ball.) The number of situations affected by losing 25% of its warp damage is heavily outweighed by the benefit it receives from the major nerf to EMP.

Still not sure, just giving a heads up and would like others to consider this while we keep playing. The reason teams were needing 2 or 3 EMPs was to keep the other team's miranda from doing everything it wants.
I agree with this concern; this is the thing I think most people are not understanding about the metagame. EMP was incredibly overpowered in all matchups except vs randa. It was absolutely necessary to be overpowered to handle randas.

Postpatch, I havn't gotten many games in versus decent randas, so I'm still undecided to how the new "balance" is working.
I have no complaints so far.
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  #122  
Old 02-26-2013, 08:45 AM
Ribilla Ribilla is offline
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Didn't randa lose ball carry speed?

I know I'm finding them a lot easier to stick on.
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  #123  
Old 02-26-2013, 12:48 PM
blln4lyf blln4lyf is offline
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Originally Posted by Ribilla View Post
Didn't randa lose ball carry speed?

I know I'm finding them a lot easier to stick on.
Yes it did, it's very noticeable for me.
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  #124  
Old 03-19-2013, 03:26 PM
Cracker Cracker is offline
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Originally Posted by LewisH View Post
It's kind of annoying in ball, but my main concern is in coop maps.
The buff makes it impossible to circle and emp turrets every turn, making some maps near impossible, and everything else much harder. I understand the nerf COMPLETELY in ball, tbd, and even 1dm, it's a little too high for my liking, but i can live with it. it's not ok in coop though.

I know coop's a very minor game mode, but i would appreciate this being fixed, maybe just a cooldown reduction on maps with a _coop tag?

Thanks lam!
Bumping this to ask whether this is possible or not? Co-op isnt a official game mode, but a lot of co-op players are asking for this (who arent registered to the forums). If not in general for _coop maps, maybe as a custom option for the server host?

It would really help!
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  #125  
Old 03-20-2013, 07:50 PM
TwistedDuck TwistedDuck is offline
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Quote:
Originally Posted by Cracker View Post
Bumping this to ask whether this is possible or not? Co-op isnt a official game mode, but a lot of co-op players are asking for this (who arent registered to the forums). If not in general for _coop maps, maybe as a custom option for the server host?

It would really help!
I've tried emp on some coop maps, Just emp circle -> half turn other way > emp. It's very difficult but it is possible with more practice.
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  #126  
Old 08-01-2013, 11:58 PM
matattack matattack is offline
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tbd ladder has been going on a lot lately!
any thoughts on planes with their new statz and how it plays in tbd?

Oya the nerf on explo isn't anything. Could make the mine Dmg do 0dmg but push people and I still probs wouldn't have noticed :3

Last edited by matattack; 08-02-2013 at 12:33 AM. Reason: Oya
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  #127  
Old 01-15-2014, 09:48 PM
sunshineduck sunshineduck is offline
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bump 4 moon
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  #128  
Old 01-28-2014, 08:39 AM
CCN CCN is offline
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bump 4 k00n
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