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  #1  
Old 07-25-2011, 01:56 AM
Aki1024 Aki1024 is offline
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Default Mouse Related enhancements

1) Often on respawn, the mouse resets the the center of the plane. Could it instead reset the mouse to the front of the plane midway on the green throttle based on the spawn location's orientation?

2) Miranda's reverse mechanic is greatly diminished in ability on a mouse, as right after the reverse, the ship tries to turn around. Could the mouse's position be rotated 180 degrees so that it is relatively in the same location before the reverse as after?
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Old 07-25-2011, 03:17 AM
VipMattMan VipMattMan is offline
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Not sure of exactly what you mean on the first part, but the second suggestion is already built into the game.

Go to your Altitude folder, Config, and open options.xml with notepad. Find "mirandaReverseReorientMouse" and switch it to true.

I personally highly recommend you leave it on default and get used to flipping your mouse manually when you hit your reverse button, as it gives you a higher level of control. But, the option is there.

Last edited by VipMattMan; 07-25-2011 at 03:23 AM.
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Old 07-25-2011, 04:21 AM
Aki1024 Aki1024 is offline
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Quote:
Originally Posted by VipMattMan View Post
Not sure of exactly what you mean on the first part, but the second suggestion is already built into the game.
It always seemed random when it would happen. I've finally figured out the trigger that would reset the mouse. When you talk between rounds of ball or between lives, the mouse curser is reset to center. This doesn't happen when you global speak (enter) while alive, but does happen when you team chat (u) while alive. Team chat's curser reset causes your ship to fly in circles.

Now that I know why and when it happens it makes more sense and becomes a bug report. When talking to everyone and alive, the mouse center feature of team speak doesn't activate.

Also, thanks for the info about the Miranda option.
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