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Ladder Discussion Everything related to altitudeladder.com and the ladder servers goes here. |
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#41
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#42
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#43
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this. nothing against dart but void is legit
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#44
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d4rt is legit but he can't whale and let's face it the top of the ladder is just the best whales plus 2-3 amazing randas and loopies
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#45
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top 5: bomber/explo explo/loopy loopy loopy/randa/explo randa that's 1 most-time explo 6-10 bomber randa/explo loopy biplane/everything loopy ... yeah, so that's wrong. not really relevant to anything, but im just sayin. |
#46
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on topic off ladder jokes, the amount of fail games due to 6v5 and people leaving is now over 50% easily its highly frustrating! especially because then after going through the fail ladder game u then get specced! its the most frustrating thing!
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#47
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another angle you could take is to lessen the impact of 6 goals to 5 games. Since a game that goes 6-5 is nearly indistinguishable from a tie the losers should be rewarded (or punished less) for the game.
perhaps the impact of the game could be lessened by .4 points for every goal the losing team scores? or something along that wave. it would do a bit to lessen the luck involved if the ladder didnt treat a 6-1 the same as a 6-5 and would create incentive for teams to try really hard the whole time. Last edited by zz-; 07-12-2010 at 07:53 AM. |
#48
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Also, Palin, its 1500 not 1400. |
#49
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Winning by more goals would give you a higher boost from the game. for example, a 6-1 game would be +25/-25 and a 6-5 game would be +22/-22. So each team always has the incentive to score as many goals as possible and allow as few as possible
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#50
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But why would you reward a team more for an easy victory than a hard fought victory. Whenever my team wins easily I always assume that my team had an advantage in players over the other team and when its close I assume that the teams were more even or that we had a disadvantage.
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#51
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#52
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The same reasoning supports a multiplying factor on the points won/lost for a newbie player's first 10 or 20 games, to get their ranking to its real value as fast as possible. |
#53
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That works in theory, but there's several factors that affect individual goals/bombs that have nothing to do with skill. Lag comes off the top of my head for this.
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#54
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Tbh, ladder works to give you good balanced games every now and then, but not to give you a good individual rating. Because you'll always play with a team. You can never measure the individual input in a team game with the statistics you have now.
End of story! |
#55
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Thanks for ruining everyone's genital appendage comparison, Boko.
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#56
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heh yeah, i'd have to agree with that now boko. kills and goals arent a good way to measure someone's contribution... i was just sorta throwing ideas out --- i do like my other idea about the game scores though.
still learning more about ladder as i go, thanks for thoughtful replies everyone (especially esoteric.) |
#57
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oh wow
***** |
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