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  #1  
Old 01-17-2012, 02:05 AM
blocknight blocknight is offline
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Default Destructible Obstacles

Altitude could use a few more things that go boom when you attack them. Things like walls that can be destroyed by bombs only, or (probably makes the idea useless) by other weapons. Unlike turrets, which fire at you and are focused on killing you, these actually prevent you from advancing. This can give a few more interesting strategies in TBD (or possibly other gamemodes?)
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  #2  
Old 01-17-2012, 02:10 AM
Mt.Vesuvius Mt.Vesuvius is offline
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i think that this is a pretty cool idea
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  #3  
Old 01-17-2012, 09:29 AM
sunshineduck sunshineduck is offline
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you can put bases as obstacles
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  #4  
Old 01-17-2012, 09:30 AM
elxir elxir is offline
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Quote:
Originally Posted by sunshineduck View Post
you can put bases as obstacles
helllllll yea you can!
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  #5  
Old 01-17-2012, 10:05 AM
tomato man tomato man is offline
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why u guys never take seriously good suggestions and just troll&troll.

i think this is a good idea that has been suggested many times.. but i dont think karlam gonna give this a try...
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  #6  
Old 01-17-2012, 11:25 AM
AzzedariuSuiradezza AzzedariuSuiradezza is offline
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Sounds like a pointless gimmick. I can understand it in say, battlefield 3 and red faction where it makes sense to blow up everything. In altitude, it would just make every map into ball_football.
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  #7  
Old 01-17-2012, 04:52 PM
Premier Stalin Premier Stalin is offline
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Not everything would be able to blow up. Only certain parts that act as objectives you may need to break through, not every nade or rocket destroys stuff.
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  #8  
Old 01-17-2012, 07:26 PM
Mt.Vesuvius Mt.Vesuvius is offline
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Lol @ palendrome guy.
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  #9  
Old 01-17-2012, 07:35 PM
trendy11one trendy11one is offline
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I tried to use turrets, who never shoot as destructable walls, but noone want to use my idea as map basic.
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  #10  
Old 01-17-2012, 07:54 PM
Mt.Vesuvius Mt.Vesuvius is offline
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you can set turrets to do 0 damage
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  #11  
Old 01-19-2012, 08:02 PM
BootStraps BootStraps is offline
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This has been discussed before. Check it out.

http://altitudegame.com/forums/showthread.php?t=204
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  #12  
Old 01-19-2012, 11:54 PM
blocknight blocknight is offline
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Turrets aren't very visually appealing and don't really fit well with the position of 'physical obstacle'.
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  #13  
Old 02-16-2012, 11:07 PM
PACMAN PACMAN is offline
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hmm i dunno :/ would be intresting for coop,

but i think moving walls ect could be quite fun...
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  #14  
Old 02-17-2012, 01:22 AM
CmdrNoval CmdrNoval is offline
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This idea reminds of good ole' Stronghold... Put up some walls to keep the invaders out, only to have them destroyed and your base pillaged... Might be fun though...
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