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  #1  
Old 10-19-2012, 09:42 PM
chesspig chesspig is offline
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Default Non Randa-Nerf Balance. Other Plane Ideas

More people complain about the randa being overpowered than anything else. But i would just like to suggest a few buff changes to each plane help avoid knocking the Randa yet again. I'd actually like to see the tail put back on a bomb carrying TA to some extent. As a relatively new player, watching some of the old games, it is really quite a sad thing to see TA now. If some of the following changes were taken on, i think that plane compositions could be far more dynamic.

Loopy
  1. Shield perk
My first suggestion is to have a shield red perk for loopy. It should be shorter in time than the shield item, activated by 2ndary, and come with a non-tracking projectile. This would give the loopy an interesting role in TBD, 1dm and ball games. And of course do away with the most hated aspects of loopy play, fffffdfffffdfdfffffffdffffffdffffff.

Bomber
  1. slight flexi buff for turning
When flak/flexi/turbo bomber vs a trickster 1v1. Trickster wins. But if the bomber has 3 silvers or more, it's even. Buff the baseline flex to double or triple silver.

Biplane

Seems quite balanced

Expoldet
  1. slight flexi buff for turning
  2. remote mine off-screen camera

Remote mine camera would pop up as the whale moves off-screen from the mine. This would immediately make the whale role more interesting. As, in addition to making offscreen kills not based on luck, it could be used to spy on the other team, for instance, adding to the power of the whale in an attacking mode.

Chess
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  #2  
Old 10-19-2012, 11:40 PM
CmdrNoval CmdrNoval is offline
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inb4 Leggo lols
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  #3  
Old 10-20-2012, 01:25 AM
Kafka Kafka is offline
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I can totally see all of that stuff happening very soon
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  #4  
Old 10-20-2012, 01:30 AM
Woofy Woofy is offline
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I may be totally wrong but it feels much easier to just nerf the randa, especially the laser, instead of buffing everything else.
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  #5  
Old 10-20-2012, 02:45 AM
leggomyeggo leggomyeggo is offline
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Quote:
Originally Posted by CmdrNoval View Post
inb4 Leggo lols
was actually thinking about it but it's way too long for me to read. maybe if someone summarizes it for me.
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  #6  
Old 10-20-2012, 03:37 AM
chesspig chesspig is offline
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Quote:
Originally Posted by Woofy View Post
I may be totally wrong but it feels much easier to just nerf the randa, especially the laser, instead of buffing everything else.
I agree with the principle of the simplest solution. But there has to be a way to reward the effort that people have already put into mastering their respective planes without punishing those who play the currently overpowered plane. I really think that nerfing the randa again and again punishes those randa players, taking away some of the really great nuances in altitude such as the TA.

Even tho this would be an across the board update, in most of these cases they would be really simple things to do. Sheeeet, even I could probably do it all except for the remote mine cam...
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  #7  
Old 10-20-2012, 04:30 AM
abski170 abski170 is offline
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Default just my thoughts...

I want to see the randa returned to its glory. I also like the idea of remote mine off-screen camera.
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  #8  
Old 10-21-2012, 08:20 PM
Appeltaart Appeltaart is offline
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Quote:
Originally Posted by Woofy View Post
I may be totally wrong but it feels much easier to just nerf the randa, especially the laser, instead of buffing everything else.
Hurrdurrr nerf randa.
It's been nerfed enough.
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  #9  
Old 10-22-2012, 01:32 PM
Void Void is offline
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Quote:
Originally Posted by Appeltaart View Post
Hurrdurrr nerf randa.
It's been nerfed enough.
wait when did randa get nerfed?
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  #10  
Old 10-23-2012, 07:48 PM
Nikon Nikon is offline
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Whoa, this just made me remember that patch that nerved the bombers turning. Sad day, I want that back!
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  #11  
Old 10-23-2012, 09:08 PM
elixirwithani elixirwithani is offline
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Quote:
Originally Posted by Nikon View Post
Whoa, this just made me remember that patch that nerved the bombers turning. Sad day, I want that back!
i bring this up every few months

probably the most brutal nerf of all time

made bomber play extremely unforgiving, and with all new ball maps having ashley olson skinny tunnels, it's even sillier
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  #12  
Old 10-24-2012, 01:11 AM
CmdrNoval CmdrNoval is offline
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Quote:
Originally Posted by Nikon View Post
Whoa, this just made me remember that patch that nerved the bombers turning. Sad day, I want that back!
No s***..., I second that.

Quote:
Originally Posted by elixirwithani View Post
probably the most brutal nerf of all time
And that too...
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  #13  
Old 12-05-2012, 10:34 PM
silent skies silent skies is offline
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Quote:
Shield perk
My first suggestion is to have a shield red perk for loopy. It should be shorter in time than the shield item, activated by 2ndary, and come with a non-tracking projectile. This would give the loopy an interesting role in TBD, 1dm and ball games. And of course do away with the most hated aspects of loopy play, fffffdfffffdfdfffffffdffffffdffffff.
And then the randa player decides to use laser.

dang

Though it would be funny to see ppl playing short volleyball matches in tbd
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  #14  
Old 01-02-2013, 05:25 PM
Zombi Zombi is offline
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Quote:
Originally Posted by chesspig View Post
Remote mine camera would pop up as the whale moves off-screen from the mine. This would immediately make the whale role more interesting. As, in addition to making offscreen kills not based on luck, it could be used to spy on the other team, for instance, adding to the power of the whale in an attacking mode.
Imagine Kluss with this...
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