Altitude Game: Forums  

Go Back   Altitude Game: Forums > Altitude Discussion > Guides
FAQ Community Calendar

Guides Altitude strategy guides.

Reply
 
Thread Tools Display Modes
  #81  
Old 09-20-2010, 07:57 AM
homes homes is offline
Junior Member
 
Join Date: Sep 2010
Posts: 1
Default

Hi,
The guide is so helpful, Thanks for posting this guide. Now that it is updated, need to check the extra features included and work on them. BTW, and sorry to do this late. Delayed wishes for your b'day.

Last edited by tgleaf; 09-30-2010 at 07:10 PM. Reason: Deleted link in signature
Reply With Quote
  #82  
Old 10-09-2010, 09:49 PM
gamerchic6901 gamerchic6901 is offline
Junior Member
 
Join Date: Oct 2010
Location: washington
Posts: 1
Default

Great guide! Thanks for all the info!
Reply With Quote
  #83  
Old 01-07-2013, 11:09 PM
wisnoskij wisnoskij is offline
Junior Member
 
Join Date: Jan 2013
Posts: 6
Default Rubberised Hull

Personally I cannot do without Rubberised Hull with the heavy cannon, but then I also really like the recharge boosting perk (not that I have tried reverse thrust yet) as I can shoot many more bullets.

The heavy cannon biplane is a energy intensive build and I would not want to play it without this extra energy per second, but then that does depend on the map and number of players a lot.

But the main reason I made this post was to mention how useful I have found Rubber Hull. With every gun on the biplane having so much recoil I find that to continue killing I am often sitting on the bottom of the map, and in a pinch I have killed the resident enemies while laying on the ground, then got up and continued.

If you have a good aim, or want to relay on sure numbers, the more bullets you can pump out the better, and since you have such a long range you do not have to keep up with the other planes. But you cannot remain in the air if you do this for long.
Reply With Quote
  #84  
Old 03-01-2013, 08:29 PM
ace98 ace98 is offline
Junior Member
 
Join Date: May 2012
Location: In a biplane.
Posts: 13
Default

Wisnoskij, in response to what you said at the end of your post, yes, you can stay in the air even if you continue to shoot. It sounds to me like you're just flying slowly into combat and shooting wildly, which is not an effective way to play biplane. You want to play opportunistically and conservatively, attacking only when you have a tactical advantage. As for the recoil, just use your afterburner when you start to stall. It's not that big of a deal. I realize that you are probably a new player, and as you get more experienced you will come to see that you do not EVER need to use Rubber Hull for anything. It's training wheels.
Reply With Quote
  #85  
Old 03-01-2013, 10:59 PM
CmdrNoval CmdrNoval is offline
Senior Member
 
Join Date: Jan 2012
Location: Indiana-US
Posts: 518
Default

Ha...! I have never heard Rubberized Hull described so accurately... Training Wheels...
Reply With Quote
  #86  
Old 05-12-2017, 02:21 AM
CmdrNoval CmdrNoval is offline
Senior Member
 
Join Date: Jan 2012
Location: Indiana-US
Posts: 518
Default

Transferred to Steam on 5/11/17
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 05:59 AM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
2008 Nimbly Games LLC