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General Altitude Discussion Discuss anything Altitude related that doesn't belong in another forum. |
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#1
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Hello all.
A league coming soon... and i wanna ask to community, especially the captains. ...sometimes people crash in the mid of game..and at a league game, will continue in 5v4 What is the best way to manage a 5v4? Last edited by Flight 666; 03-02-2010 at 11:38 PM. |
#2
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my guess would be def till he/she gets back?
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#3
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4 explodets camping on base going in circles throwing rockets in every direction?
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#4
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I mean for a loooooooooong period
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#5
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In ball ladder matches, the team at an advantage specs one player so that it is 4v4 (or in ball, 5v5). But if your question was about how to play as 4 against 5, that's a different story.
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#6
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Ya we do it in tbd ladder too, but not in APL
Last edited by Flight 666; 03-02-2010 at 11:48 PM. |
#7
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Good to know, thanks.
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#8
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by the way - what is the mainstream opinion? if the other team has 4? how is it normally handled? Teams play 5vs4 or 4vs4? I read the rules - it's for the bigger team to decide in what amount to face the opponent. but how is it or was it usually done? All means are good or there's a gentleman's code?
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#9
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Some teams are less cool and play 5v4, like ACE or fLb (most of the time at least, there have been circumstances in which we played 4v4 as well). What can you do in 4v5 situations ? Well .. Not much I guess. Be more cost-effective. Use planes that counter theirs, be good on counter attacks (I think its the only moment when you can hit the base under those circumstances) and have good teamwork. Basically, play much better than them, and I realize that its much easier said than done. Which is why, 99% of the time, when playing 4v5, you lose. The best solution still is to make sure that doesn't happen. |
#10
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i guess its like due dilligence, there's no rule to say the other team must spec a player. sportsman ship between the teams i guess.
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#11
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This is a game of very limited skill, at the high level, games are decided more by plane formations and which team has the most active players in their lineup. There's no player who can "carry" his team in a 4v5 against any decent team.
There's only so much you can do in a 2 button game compared to your opponent. So if ACE or FLB or Sammich are playing with a man down against any decent team (such as IL), they will lose pretty much every time. They can use some cheap tactics to prolong the game but in the end the advantage is too big and even if you manage to win a map you will lose the series still. Basically a team would have to be extremely bad or screw up a lot to lose to any team in a 5v4. |
#12
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what dm said.
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#13
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look up hockey power play strategies
i dunno. I'd say just go director explo and mine the crap out of everything |
#14
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Prepare a substitute, the "substitute" is on the spectators area and when their team member is gone for 5ish-10ish minute go and play... lol
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#15
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i'd get 2 explo for D and 2 ninja planes (randas/loopies) that can steal bombs and get wins quickly, and yet still try to hold their own ground
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#16
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thermo/remote/acid/lasor and hope you get lucky
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#17
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Once you get into a "5v4" game, you enter a "no mistakes" scenario. Any error of judgment will likely cost you dearly. Still, winning is possible if you already outclassed the other team from the start or got a good lead before the dropout.
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#18
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The secret to a 4v5 is simple team work. Everything counts more such as your kills and your deaths. Power-ups should be whored out as much as possible but when you go in for a bomb kill, you all go in as team, with a shield at least. Also, the team needs to play almost pure defense, which is why its hard to score, because you're also likely to get scored on if you even attempt to go on the offensive.
I mean, ACE and fLb and Sammich and l*'s could pull off a 4v5 against some lesser teams, but it will be so difficult and time consuming. Like tyr said, the best way to handle it is to prevent it. |
#19
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I'd say
loopy / Explo / 2 bombers Bombers provide a little more flexibility than explos because of their speed without sacrificing too much map control. It'll be slow and take a lot of work but its doable as long as you outplay the other team completely. edit: only really applies to non-neutral maps Last edited by Smushface; 03-03-2010 at 11:43 PM. |
#20
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in summer league, flbss played 4v5 like..3/4 of the season xD
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#21
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following that thought, stay fairly evenly spaced (i.e a box) but still close, and try not to let them get behind you
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#22
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IL beat JC 4v5 |
#23
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I watched a game on TBD_fallout where King! and Evil took on 4 or 5 SWN and ended the game with like 70 kills and less than 10 deaths between them. That was funny.
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#24
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wait so 2v4????!!!?!?!!
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#25
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Actualy we beat them 3v4. And IIRC we had no explodets, it was me, Flight and FU. |
#26
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3 v 4 is different from 4 v 5.
with 4 v 5 you will still see 2 explo's on the 5's team. with 3 v 4 you probs will only see one explo at the team with 4. |
#27
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Yeha I'd say in 3v4 it's much less rare to see the underdog win
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