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Map Making Discuss everything related to creating new levels here. |
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Thread Tools | Display Modes |
#1
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ball_paradigm
Currently in progress, current thoughts? I was just wondering... yar... idk... I'm going to make it playable... since its so large and just one gif, i have make the map with individual pieces... so here's the link to it, ss is in my next post below Last edited by evilarsenal; 11-19-2010 at 03:58 AM. |
#2
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Look's pretty dark but the layout looks interesting. I would like to test this out i think it could have potential with a bit of fine-tuning.
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#3
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Yeah, looks pretty dark and is there going to be a background? I think it looks interesting and worth trying out.
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#4
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new version here's the link, its playable and its awesome http://rapidshare.com/files/43174823..._paradigm.altx have fun! |
#5
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Uneven centre of the map
EDIT: Also you should widen up the walls next to the goals so you can actually go behind it, otherwise it's wasted space |
#6
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it's spelled paradigm.
unless misspelling was intentional. |
#7
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Looks kinda core-ish, tbh, though I guess the stuff in the center of the circles differentiates it from that in a way.
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#8
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I didn't want to be the one to point this out, but I can second it!
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#9
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yea, the map download is still called ball_paradigm
but yar i spellt it wrong in the topic |
#10
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Quote:
looks awesome graphically, can't wait to test! |
#11
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i sent an updated version to mikesol! its fixed and stuff and has some funny stuff in it xD
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#12
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map is sick
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#13
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Is that version available for download? I added this map to =AIR= EU Server.
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#14
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Thoughts:
-Layout of the map is pretty solid. Allows for some good passing. -All black background kinda makes things hard to see, you can't tell if a plane is smoking or not. -Some graphical errors near the red goal, you clan fly through small walls This map is pretty fun, i only played 1 round on it though. You probably have to fix some of the textures on the obstacles however. The layout seems to work pretty good, i'll try to test it out some more when i can, but you might wanna go through and look at some of graphical errors however. |
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