Altitude Game: Forums  

Go Back   Altitude Game: Forums > Altitude Discussion > League Organization
FAQ Community Calendar

League Organization Only pertinent league information in here.

Reply
 
Thread Tools Display Modes
  #1  
Old 01-15-2011, 10:58 PM
Wok3N^ Wok3N^ is offline
Super Moderator
 
Join Date: Mar 2010
Posts: 609
Default Skyleague 3 - Round 3 Brackets



Prelims - Snow
A - Air vs Arr: 6:00 PM GMT APL 1
B - {8} vs Ball: 6:00 PM GMT APL 2
C - CB vs Twisted: 6:00 PM GMT APL 3

1st Round - Asteroids
Winner of Match A vs (T.T): 6:25 PM GMT APL 1
tVo vs FC: 6:25 PM GMT APL 2
Winner of Match B vs AH: 6:25 PM GMT APL 3
Winner of Match C vs [|2]: 6:25 PM GMT APL 4

Semifinals - Planepark
Upper Semifinal bracket 6:50 PM GMT APL 1
Lower Semifinal bracket 6:50 PM GMT APL 2

Finals - Grotto
7:15 PM GMT APL 2

Bronze Match - Mayhem
7:30 PM GMT APL 2

- credit for timings to Apathy

Last edited by Wok3N^; 01-16-2011 at 05:55 PM.
Reply With Quote
  #2  
Old 01-15-2011, 10:59 PM
Wok3N^ Wok3N^ is offline
Super Moderator
 
Join Date: Mar 2010
Posts: 609
Default

Brackets were randomized with the ensured specifications preventing tvo and AH from being prelims.

Rules
1. Each match will be 15 minutes long
2. There is a mercy rule of 8 goals - meaning if a team has an 8 goal lead at any point, they win.
3. The substitution rule will remain the same
4. If there is a tie score at the end, the next goal wins. Restart the map to play the sudden death round.

Last edited by Wok3N^; 01-16-2011 at 01:36 AM.
Reply With Quote
  #3  
Old 01-15-2011, 11:08 PM
Sean Sean is offline
Senior Member
 
Join Date: Nov 2009
Location: longest spear =====================================================================================>
Posts: 535
Default

Never followed SL before, is this the last round?
Reply With Quote
  #4  
Old 01-15-2011, 11:13 PM
Wok3N^ Wok3N^ is offline
Super Moderator
 
Join Date: Mar 2010
Posts: 609
Default

No there will be more rounds.
Reply With Quote
  #5  
Old 01-15-2011, 11:14 PM
Sean Sean is offline
Senior Member
 
Join Date: Nov 2009
Location: longest spear =====================================================================================>
Posts: 535
Default

Muchos gracias.
Reply With Quote
  #6  
Old 01-15-2011, 11:19 PM
rojo rojo is offline
Senior Member
 
Join Date: May 2010
Location: Wisconsin
Posts: 371
Default

Times? Servers? Maps? Style? BO(?) 1 week? 2 weeks?

Missing anything?
Reply With Quote
  #7  
Old 01-15-2011, 11:26 PM
Wok3N^ Wok3N^ is offline
Super Moderator
 
Join Date: Mar 2010
Posts: 609
Default

In due time rojo, aka very soon
Reply With Quote
  #8  
Old 01-15-2011, 11:40 PM
Ajuk999 Ajuk999 is offline
Senior Member
 
Join Date: Dec 2009
Location: United States
Posts: 3,823
Send a message via AIM to Ajuk999
Default

Thanks woken!
Reply With Quote
  #9  
Old 01-16-2011, 01:36 AM
Wok3N^ Wok3N^ is offline
Super Moderator
 
Join Date: Mar 2010
Posts: 609
Default

bump for update
Reply With Quote
  #10  
Old 01-16-2011, 10:07 AM
robinb98 robinb98 is offline
Senior Member
 
Join Date: Jan 2010
Posts: 342
Default

what??? Twisted again -_-
Reply With Quote
  #11  
Old 01-16-2011, 10:14 AM
Kennedy Kennedy is offline
Senior Member
 
Join Date: Nov 2010
Location: On scum's trail
Posts: 989
Default

Is this 6 PM GMT?
Reply With Quote
  #12  
Old 01-16-2011, 01:46 PM
Dougie Dougie is offline
Senior Member
 
Join Date: Apr 2010
Location: London, UK
Posts: 528
Default

Shouldn't we play the bronze match before the final?
Reply With Quote
  #13  
Old 01-16-2011, 05:23 PM
Wok3N^ Wok3N^ is offline
Super Moderator
 
Join Date: Mar 2010
Posts: 609
Default

Quote:
Originally Posted by Kennedy View Post
Is this 6 PM GMT?
Yes it is PM
Reply With Quote
  #14  
Old 01-16-2011, 05:25 PM
Wok3N^ Wok3N^ is offline
Super Moderator
 
Join Date: Mar 2010
Posts: 609
Default

I want to add that I strongly advise teams to not dilly-dally before a match starts and to get the games going as quickly as possible. The matches will be longer than the average ball game however the tournament will be quick if there are no hold ups.
Reply With Quote
  #15  
Old 01-16-2011, 07:52 PM
Wyrd Wyrd is offline
Member
 
Join Date: Jul 2010
Posts: 92
Default

The Air - Arr match was 9-1 for Arr, mercy rule, not 9-3.

Last edited by Wyrd; 01-16-2011 at 07:54 PM.
Reply With Quote
  #16  
Old 01-16-2011, 08:03 PM
Wok3N^ Wok3N^ is offline
Super Moderator
 
Join Date: Mar 2010
Posts: 609
Default

Sorry :/ i can't change it now. I was told by one of your members it was 9-3.
Reply With Quote
  #17  
Old 01-16-2011, 09:05 PM
Wyrd Wyrd is offline
Member
 
Join Date: Jul 2010
Posts: 92
Default

Hmm, must have been Sunaku, French math is strange.
For later changes then...

Reply With Quote
  #18  
Old 01-17-2011, 10:33 PM
Sunaku Sunaku is offline
Senior Member
 
Join Date: Feb 2010
Posts: 426
Default

I would like a confirmation on in-game substitutions. It seems only meant to cover disconnections in the rules, yet apparently some people used it once as a real substitution between 2 online players last week. So I wonder if the rule has changed or is only applicable if a player drops.

Edit: Also, if you could set a longer warm-up on the servers, it would be much appreciated by those of us with a last millenium computer.

Quote:
Originally Posted by Wyrd View Post
Hmm, must have been Sunaku, French math is strange.
My French math says that "screenshot + me jumping on the mercy rule = non toi !".

Last edited by Sunaku; 01-17-2011 at 10:58 PM.
Reply With Quote
  #19  
Old 01-17-2011, 11:57 PM
Wok3N^ Wok3N^ is offline
Super Moderator
 
Join Date: Mar 2010
Posts: 609
Default

The substitution can be made at any time for any reason as long as it is the first and only substitution of that game.

I will talk to Mike to see if he can increase the warm-up time from now on.
Reply With Quote
  #20  
Old 01-18-2011, 05:37 PM
Sunaku Sunaku is offline
Senior Member
 
Join Date: Feb 2010
Posts: 426
Default

Thanks for the warm-up.
Quote:
Originally Posted by Wok3N^ View Post
The substitution can be made at any time for any reason as long as it is the first and only substitution of that game.
Good to know. You might want to reword the rule to make it clearer, because it's misleading in its current state :
Quote:
Originally Posted by CCN View Post
1.8 A team will put 7 players in for every map, in case of disconnect the 7th player (who is sitting) can sub in. Abuse of this rule to constantly sub a player in and out will lead to removal of this privilege for your team. If a team only has 6 they can put in 6 players for the map and play.
Reply With Quote
  #21  
Old 01-18-2011, 05:44 PM
Wok3N^ Wok3N^ is offline
Super Moderator
 
Join Date: Mar 2010
Posts: 609
Default

Sure, thanks for letting me know.
Reply With Quote
  #22  
Old 01-18-2011, 06:08 PM
elxir elxir is offline
Senior Member
 
Join Date: Feb 2010
Location: All-American
Posts: 2,687
Default

ya for the first two weeks i thought you could only sub in on a DC, but after seeing other teams do it {ball} used it in 2 (i think) matche this week
Reply With Quote
  #23  
Old 01-18-2011, 06:09 PM
Wok3N^ Wok3N^ is offline
Super Moderator
 
Join Date: Mar 2010
Posts: 609
Default

Yes I can see how the rule may be misleading. It is meant to be there to prevent 5v6's due to disconnects but it does not prevent any subs.

Last edited by Wok3N^; 01-18-2011 at 06:13 PM.
Reply With Quote
  #24  
Old 01-18-2011, 07:05 PM
Nikon Nikon is offline
Senior Member
 
Join Date: Dec 2009
Location: ball_grotto
Posts: 1,239
Default

I loved the 15 minute matches, it makes it really intense. Can we do it again next week?
Reply With Quote
  #25  
Old 01-18-2011, 07:06 PM
CCN CCN is offline
Senior Member
 
Join Date: Jun 2009
Location: Xiang Gang
Posts: 1,992
Default

if you use the sub strategically then get hit with a disconnect, thats a risk you take.
Reply With Quote
Reply


Posting Rules
You may not post new threads
You may not post replies
You may not post attachments
You may not edit your posts

BB code is On
Smilies are On
[IMG] code is On
HTML code is Off

Forum Jump


All times are GMT. The time now is 06:26 AM.


Powered by vBulletin® Version 3.8.2
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
2008 Nimbly Games LLC