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Map Making Discuss everything related to creating new levels here.

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  #1  
Old 01-17-2016, 05:12 AM
biell biell is offline
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Join Date: May 2015
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Default ball_coop_undersea_adventure

An undersea labrinth is the setting for this map. Fight your way past the turrets and pass the ball throuh an airlock to a companion below. On an Alti+ server, 1 goal wins.

Screenshot:


Download: https://github.com/biell/alti-maps/r...adventure.altx

It is loaded on the Coop+ server, I hope you enjoy it.
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  #2  
Old 02-28-2016, 10:32 PM
biell biell is offline
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Updated so there is no possible way to kill the yellow lure turret before it kills the orange turret for you. Screenshot above is updated.
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  #3  
Old 02-29-2016, 01:07 PM
Raisin bran Raisin bran is offline
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Looks awesome!

I haven't been on coop scene in a long time. Is this ball idea new?

great job
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  #4  
Old 02-29-2016, 10:59 PM
biell biell is offline
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It is pretty new. I added code to my server to start the game at 1 goal from winning on this map, so you only need 1 goal to complete the map. On another ball_coop map, I created a shortcut to the goal, so it works OK on all coop servers.

What I was hoping for is more cooperation in coop. In this one, you pass the ball down to another player who scores the winning goal. I am having mixed results on that though. Players seem to want to stick to the leg which appears to be doing better, and so it is often unbalanced. I tried to design it so the passer, and the goal scorer each reach their chambers at about the same time.

Oyster also created a ball_coop map which is massive. It requires a base to be destroyed to access the ball, and the ball isn't very close to the goal.
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