tbd_table is a TBD version of my ball_flag_table map. This is a straight TBD map, with no Alti+ requirements, it will run on any server.
tbd_table requires players to make a calculated decision when killing turrets. Killing turrets will open up your opponents access to powerups. If both teams open up the turrets on the back wall, players can cross from the back of the map to attack the base. The turrets on the back walls have a slightly higher initial health level, so opening up the back passage takes a little more work.
Destroying turrets in the middle of the map will open access to a neutral bomb.
Link (this map requires an alti+server to funciton properly):
https://github.com/biell/alti-maps/r...tbd_table.altx
Screenshot: