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Map Making Discuss everything related to creating new levels here.

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  #1  
Old 03-13-2017, 04:37 AM
biell biell is offline
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Join Date: May 2015
Posts: 168
Default tdm_tag_overworld

This is the second map to use my new tag game type. Ths one is based on Oyster's ball_overworld map. I made it so you can fly into or behind some trees. This one is TDM, so there is no worry of killing other players on your side. I made this one smaller too, so I would like to hear some input from people regarding the ffa vs tdm and larger vs smaller comparrisons of the two tag maps. I also remove the bots, so it is even clearer who is it when pressing tab.

It is currently available on Map QA.

Link:
https://github.com/biell/alti-maps/r...overworld.altx

Screenshot:
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  #2  
Old 03-13-2017, 04:55 AM
Kafka Kafka is offline
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Join Date: Jul 2009
Location: Salt Lake City
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I like the map for 2-6 players. When we played with a full server (10), it was pretty frustrating as all spawn points were visible to some other player. I don't think the map is too small though, just plays better with fewer players.
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  #3  
Old 03-13-2017, 11:57 PM
biell biell is offline
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Join Date: May 2015
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There are a number of game types which would do better with fewer players. Race, tag, mdg, even ruin. Combined, that is like half the maps on Team+. I may have to think about lowering the player count on that server.
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  #4  
Old 03-14-2017, 01:08 AM
Oyster Oyster is offline
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This looks sick biell nice job
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