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  #1  
Old 12-31-2008, 07:29 AM
gumby gumby is offline
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Join Date: Dec 2008
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Default General Suggestions

1. Larger Maps and more maps for TBD games. With games larger than 3v3, a map the size of TBD Hills is too small. Larger maps would encourage more variety of game play and a greater challenge.

2. More spawn points. In FFA, various players will spawn right on top of each other. If maps were larger, it would be easy to incorporate more spawn points so that even in a game with 10 players no one would ever spawn on top of another player.

3. There is no reward for winning TBD games. The person who is doing the bomb dropping on offense gets the most XP while people playing defense get very little xp from killing the people who come to the base. I suggest that all members of the winning team receive something like 35-50xp as a reward.

4. An option to play "best of" TBD matches. For example, set the teams and then have them play best 2 of 3 or best 3 of 5 matches. This would give a better showing of skill than one single game.
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  #2  
Old 01-06-2009, 06:27 AM
Karl Karl is offline
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Join Date: May 2008
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Quote:
Originally Posted by gumby View Post
1. Larger Maps and more maps for TBD games. With games larger than 3v3, a map the size of TBD Hills is too small. Larger maps would encourage more variety of game play and a greater challenge.

2. More spawn points. In FFA, various players will spawn right on top of each other. If maps were larger, it would be easy to incorporate more spawn points so that even in a game with 10 players no one would ever spawn on top of another player.

3. There is no reward for winning TBD games. The person who is doing the bomb dropping on offense gets the most XP while people playing defense get very little xp from killing the people who come to the base. I suggest that all members of the winning team receive something like 35-50xp as a reward.

4. An option to play "best of" TBD matches. For example, set the teams and then have them play best 2 of 3 or best 3 of 5 matches. This would give a better showing of skill than one single game.
1)tbd hills was meant for a small number of players. while cave and city are best w/ 12-16 players

2)The trouble w/ spawn points in FFA games is no one likes to spawn at a low altitude... and no one likes to try and find people to kill (aka larger maps)

3) agreed. will add this someday

4) this already exists. it's in the server config. none of our servers are set up this way cause people get bored too quickly.
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  #3  
Old 01-06-2009, 06:57 AM
Snowsickle Snowsickle is offline
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Join Date: May 2008
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Agreed on basically all points - hills feels small and overly open in many cases, sometimes even in small games and I definitely think the "best of" option should be used a lot more. At least let servers go up to 3 or something since most players know how to mapchange if they're unhappy with things.

Good post.
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