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#1
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Have access to bomber perks that I shouldn't
This probably won't be a problem in the final version, but I just installed on my home comp after finally getting an internet connection, and there's some weird stuff going on. Basically, I played a month or so ago briefly and got to level 9 before I had to stop. Now when I enter the game, I have:
1) Bomber, which wasn't unlocked previously. I'm assuming this just changed, though. 2) Bomber has default config of bombs / repair drone / "coming soon". None of these are supposed to be unlocked at this level. |
#2
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I also managed to finally play, by VPNing out of Belgium, and have perks that it says I shouldn't. My loopy has double fire, my explo has remote mines, and I have heavy armor on something or another. I think I'm level 13. If I edit the plane and pick a different perk, it doesn't let me go back to the higher-level one.
Also, are we seriously keeping the name "loopy?" Also, the game default being fullscreen is incredibly obnoxious and has given me problems on every computer I've tried installing it on. The default should definitely not be fullscreen. On my laptop I've consistently have problems alt-tabbing out of fullscreen mode, once to the point where it crashed my computer. That being said, the game looks super nice! It sure has grown up. I really like the perks system, and the bomber-that-doesn't-bomb-and-doesn't-suck, and the tutorial is super cute. |
#3
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Thanks for the inconsistent config report -- this is a known side effect of me messing around with perk count, unlock level, etc. I will add a check to revert illegal configs, but it should never happen once perks are finalized.
I like entering fullscreen initially since it seems to be the "standard" for PC games -- but it could be a problem if we have a lot of alt-tab bugs. Could you do a bugReport in-game on the affected PC? (open console with F1, then type: reportBug [enter]) It might help us fix some of those issues. Shame we don't have a brilliant composer to help us round out the initial sensory experience with a light, catchy title theme... |
#4
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If you are interested, I know a guy who would most likely be willing to make you some music. (free and he is really good)
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#5
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Vi should write an atonal theme. It would fit the game well.
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#6
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They are clearly hacking
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#7
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Reminds me of Vi's voiced sound fx for the little Gamemaker version she made, which were pretty much the greatest thing ever. I still want a game where the whole thing is done that way.
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#8
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Im not a mathematician but it sounds like Vi agreed to do all Altitude's sounds by voice and write the theme music. I think full orchestra, John Williams style would be appropriate.
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#9
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Lamsybro, I am a mathematician, and so I can assert that if you provide an orchestra of John Williams proportions, I will do the rest.
Quote:
Speaking of me and composing and mathematics and being awesome, I'm excited about my paper instrument premier last night so I'm linking you to http://vihart.com |
#10
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Vi = Hartz???
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#11
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Number V! Are you alive?
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#12
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#5 is alive!
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#13
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Quote:
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#14
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It does too have a railing, it's just on the other side. I don't know how you can tolerate having stairs that you can't eject from halfway down. How remarkably inefficient.
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#15
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You know Visauce, my dad is an orchestra conductor in Dallas. So for a little bit of Belgian chocolate he might be convinced to have them spend a part of one rehearsal trying out some modern Belgian tunes.
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#16
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Oh, liking where this is going!
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#17
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and Vi promised to write John Williams style music for Altitude if she had a John Williams size orchestra.
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#18
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Quote:
Ok, I like where this is going as well. For this to work, I'll need two things. First and foremost, from Lamster: Email me with an official commission request which includes things like length and your musical vision (other examples of the type of thing you're going for would make it particularly easy). I can promise you something snappy, catchy, and awesome. Obviously we're not going for full game music, but we can get a bitchin' intro. I hope there will be a choir to sing "Aaaaltituuude, Aaaaltitude, Aaaaaaaaaaaaaaaaaaaltituuuuuuuuuuuuuuude!" Secondly, from Lorpus and/or Mr. Porpus Sr: Email me with some stats on the Lorpchestra and stats on Mr. Porpus Sr.'s chocolate preferences, and any other relevant info. I'll also need an assertion that we can get the music played if I write it. Ok, let's do it! Here's a secret of composers: they will do most anything to get their music played and performed. Access to an orchestra is such a sweet delight. So yeah, I'm perfectly willing to do this. |
#19
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omg please yes.
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#20
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Yeah that'd be awesome.
Btw the other suggestion I keep pestering Lam with is to just use Ride of the Valkyries. I think it'd be pretty funny to have something so ridiculously over the top and epic for such a goofy cartoon game. and it's in the public domain so it's free! basically though I'd love to have something that pokes fun at itself by being grand and sweeping and majestic. |
#21
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Sounds good to me but where can you find a good recording of it that is public domain?
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#22
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http://en.wikipedia.org/wiki/File:Wa..._Valkyries.ogg ?
Or does this not qualify as a good recording? |
#23
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Well I have some bad news visauce. While my dad could likely find some time, the fact that it's a commercial game would apparently make the university lawyers go bonkers. It seems like the best I could offer would be my mom on the piano or organ, not exactly full orchestra though.
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#24
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I'd recommend going with this option. I had his mom on my organ once and it was GREAT.
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#25
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Ah well, I suspected that would be the case. We're making due with digital orchestra and a choir made up of dozens of tiny little Vis at the moment.
If the lorpchestra is ever interested in commissioning some sort of special lorpchestra piece with a special lorpchestra discount, though, they should get in touch. Edit: thanks for the recommendation, Dio, but I have neither a pipe organ nor a "pipe organ" so I'm gonna pass. Last edited by Vi*; 03-27-2009 at 12:03 PM. Reason: your mom |
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