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Map Making Discuss everything related to creating new levels here. |
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#1
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As suggested by lamster, thought I would start a brainstorming thread on possible features to add to the editor/map features. Here are some ideas of mine, as well as ideas posted in Maimer's map thread.
Last edited by protest boy; 03-05-2009 at 11:26 PM. |
#2
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I know it's farfetched, but implementing Lua scripting would be a godsend; you could make just about anything you wanted with an open enough engine.
Personally, an object to use as a scale check is all I really need; when I first started making a map it happened to be about half as big as necessary. Beyond that, some new general object types, eg speed hoops and maybe hazard spawners would be an interesting dynamic to maps, though I'm not sure how it gels with Lamster's ideas for the game. |
#3
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Portals, Warp gates, Wormholes, whatever you want to call them, make it happen.
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#4
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No Shoot Zone - while in this zone, you cant shoot.
Infinity Health Zone - while in this zone, you have infinity life. Speed Zone - While in this zone, you can only go as fast as the zone lets. With all of these combined, you can make obsticle course maps. Of course you shouldn't be able to add these in FFA or TBD maps. |
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