#1
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all Turrets killed
Hey I thought of something that I think would be really handy. So just like the base destroyed thing that pops up when the base is destroyed. It is turrets cleared or all turrets gone when all the turrets have been killed. I think that would be really awesome.
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#2
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No. Just no. Turrets aren't important, and people like you who waste time trying to destroy every single turret for no good reason annoys me.
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#3
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I don't do that at all. I RARELY ever do that, I just think that it would be a handy feature.
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#4
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Turrets are important in quite a few maps. But to have an eextra screen for when they're all destroyed? Don't think that would be useful/necessarily.
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#5
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For the most part, if you need to know what turrets are dead, you just scan the map during respawn times. If you play a map enough and look around when you're dead, what turrets die next should never surprise you.
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#6
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Quote:
drivers in nascar have an eye way up there who tells them who is where i proportion to them, instead of scanning around. u dont need to waste time to scan around, (and yes im aware that it only takes a few seconds to scan but still) it could definitely be good. not liks its just another spam box that shows up every few seconds, it only happens once, and on rare occasions twice, and most of the times never. |
#7
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it's bad because the benefit that we gain from having this is not worth the time it takes for the developers to put it in. most people don't realize that the developers for altitude (hell, developers for any software in general) have a million ideas that they could be implementing, all that would be beneficial to their product. however they only have a limited amount of time to put things in, so they have to take into consideration what's important and what's not.
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#8
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I like the idea!
I have to prove A Donut wrong though me and my friends purposefully take out every turret a lot. |
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