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  #1  
Old 05-13-2010, 10:03 PM
Cpt. Slow Cpt. Slow is offline
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Default Autojoin order

When my friend and I AUTOJOIN the same game (we are in same location, same router, same IP) - alwyas the last autojoing player connects first to the game:
- i try to join the game and I activate autojoin
- my friend does the same
- then he first joins the game

This sucks - as the first who tried to join the game will be the last to join :/

PS. I searched forums but didnt find anything about this ("autojoin").
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  #2  
Old 05-13-2010, 11:12 PM
mikesol mikesol is offline
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Going off of this it would be night to have a queue listing of auto-join. As in if the server is full you get a queue number. That way when you start to autojoin you can see like "oh i'm 7th on the queue - sweet."
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  #3  
Old 05-13-2010, 11:18 PM
Cpt. Slow Cpt. Slow is offline
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Quote:
Originally Posted by mikesol View Post
Going off of this it would be night to have a queue listing of auto-join. As in if the server is full you get a queue number. That way when you start to autojoin you can see like "oh i'm 7th on the queue - sweet."
But you have this feature right now: server says 14 players on 12 seats (14/12) am I right?
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  #4  
Old 05-13-2010, 11:21 PM
innerlyte innerlyte is offline
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There is no queuing system at the moment. Currently, auto-join will try connecting you every 30 seconds or so. That's why I just connect manually if I want to get into a server. People have asked for a better system in the past. I guess it's either difficult to implement or (more likely) not very high up on the "todo" list.
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  #5  
Old 05-13-2010, 11:22 PM
Boko Boko is offline
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Autojoin indeed definitely needs a queue! Alti needs this more than mouse control .. .. ..

Last edited by Boko; 05-13-2010 at 11:34 PM.
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  #6  
Old 05-13-2010, 11:24 PM
Cpt. Slow Cpt. Slow is offline
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Quote:
Originally Posted by innerlyte View Post
There is no queuing system at the moment. Currently, auto-join will try connecting you every 30 seconds or so. That's why I just connect manually if I want to get into a server. People have asked for a better system in the past. I guess it's either difficult to implement or (more likely) not very high up on the "todo" list.


OK, It's good to at least know how it works.
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  #7  
Old 05-13-2010, 11:25 PM
tgleaf tgleaf is offline
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Quote:
Originally Posted by mikesol View Post
Going off of this it would be night to have a queue listing of auto-join. As in if the server is full you get a queue number. That way when you start to autojoin you can see like "oh i'm 7th on the queue - sweet."
Agree, that's a great idea. I've had auto-join on for 30 minutes a few times, and it would have been nice to see "#22" or whatever.
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  #8  
Old 05-13-2010, 11:54 PM
Ajuk999 Ajuk999 is offline
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It would also be nice if spectators didn't fill up a slot in a server.
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  #9  
Old 05-14-2010, 03:44 AM
Boko Boko is offline
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Quote:
Originally Posted by Ajuk999 View Post
It would also be nice if spectators didn't fill up a slot in a server.
A max amount of spectators should be able to be set and make it possible to hide spectator chat.

This should be on top of to do list and not mouse control (which was so random) imo.
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  #10  
Old 05-14-2010, 03:40 PM
mlopes mlopes is offline
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Quote:
Originally Posted by Boko View Post
A max amount of spectators should be able to be set and make it possible to hide spectator chat.

This should be on top of to do list and not mouse control (which was so random) imo.
I think team chat on spectators is already hidden from player. I agree that spectators shouldn't take a slot.
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  #11  
Old 05-14-2010, 03:55 PM
Boko Boko is offline
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Quote:
Originally Posted by mlopes View Post
I think team chat on spectators is already hidden from player. I agree that spectators shouldn't take a slot.
Yeah but they don't always use team chat, do they?
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  #12  
Old 05-14-2010, 07:55 PM
York York is offline
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Quote:
Originally Posted by Ajuk999 View Post
It would also be nice if spectators didn't fill up a slot in a server.
Hey babes I am back!

One problem with this, lets say u are in the {arr} servers. Or, you are autojoining it. It is 6v5 and a bot because 1 guy is spectating. Now, if he doesnt count and it lets you in, there would be 13 players in it, and it would not be fair to kick the guy spectating. If you are inactive for 5 minutes anyways, you disconnect I beleive
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  #13  
Old 05-15-2010, 02:46 AM
Boko Boko is offline
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O York, I'll draw u a picture so you can understand.



Teh spectators have their OWN slots and they need to wait in the queue to enter the game again. O M G problem solved (and the problem of people spectating for a while to keep their spot in the server too)
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  #14  
Old 05-15-2010, 12:38 PM
gemigemi gemigemi is offline
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This new proposed system would also have its bad sides. What if my doorbell rings and I need to run out for 10-20 seconds. If I spec I lose my play spot, but if I don't spec my team plays with one less player for 10 seconds, which is also bad.

Not saying that I don't like the proposed system, just brining out the other side of it.
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  #15  
Old 05-15-2010, 01:45 PM
elxir elxir is offline
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Originally Posted by gemigemi View Post
This new proposed system would also have its bad sides. What if my doorbell rings and I need to run out for 10-20 seconds. If I spec I lose my play spot, but if I don't spec my team plays with one less player for 10 seconds, which is also bad.

Not saying that I don't like the proposed system, just brining out the other side of it.
ur suggesting that the other team will take less than 2 minutes and/or a goal to spectate one of their own

good joke
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  #16  
Old 05-17-2010, 02:35 PM
mlopes mlopes is offline
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Quote:
Originally Posted by York View Post
Hey babes I am back!

One problem with this, lets say u are in the {arr} servers. Or, you are autojoining it. It is 6v5 and a bot because 1 guy is spectating. Now, if he doesnt count and it lets you in, there would be 13 players in it, and it would not be fair to kick the guy spectating. If you are inactive for 5 minutes anyways, you disconnect I beleive
I think that's the problem, people are asking for spectator slots because a lot of times, teams are unbalanced because of spectators, and no one can join the server cause all slots are full. I've spectated on {arr} servers, and I always feel a little bad for taking a slot while I'm not playing, but sometimes I really have to stop playing but don't want to go away from the server cause I'll be back in like 2 or 3 minutes, which is enough time for a ball match to end thus hurting one team.
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  #17  
Old 05-17-2010, 03:13 PM
gemigemi gemigemi is offline
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Quote:
Originally Posted by elxir View Post
ur suggesting that the other team will take less than 2 minutes and/or a goal to spectate one of their own

good joke
You are forgetting bots. On pub servers bots balance it out when someone spectates, and this thing is all about pub servers. Competitive games are an entirely different matter.
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