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Map Making Discuss everything related to creating new levels here.

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Old 06-09-2010, 01:11 PM
Mandrad Mandrad is offline
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Join Date: Dec 2009
Location: Lisbon
Posts: 602
Default ball_?&%$

I was thinking in tbd over asteroids map puting markings all over and i ended replicating it for ball (minor diferences).
I know ball_asteroids faced problems due the rocks...
Does this worths a try?
Pros and cons bring it. Tx
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Last edited by Mandrad; 06-09-2010 at 01:15 PM.
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Old 06-09-2010, 07:34 PM
Herodadotus Herodadotus is offline
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Join Date: Nov 2009
Location: Albuquerque, NM
Posts: 480

Well, my advice isn't even close to the best, but here goes (I'm assuming graphics are going to be different):

1. I like that long shots are prevented by the large obstacle.
2. I like the obstacle placement.
3. The overall feel of the map is similar to Darkwar or Focus, which I really like.


1. The bottom center seems like it won't be used much, with game play more focused in the center, much like Asteroids and Woods. We'll have to wait and see some gameplay before I decide, though.

2. Some of the gaps seem like an explodet would have a field day, but I don't know how large those gaps are. (looking at it again, it doesn't seem like much of a problem.)

All in all, it looks like a good design, though.

Not the best guy to review the map, but I hope it helps somewhat.

Last edited by Herodadotus; 06-09-2010 at 07:39 PM.
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