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Map Making Discuss everything related to creating new levels here. |
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#1
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Can a mapmaker help me?
I've made an {arr} Lobby map but the map has a higher CPU use that other maps.
It doesn't have that much images and they are compressed. http://home.guitarist.nl/ALT/ball_lobby_arr.altx |
#2
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It runs fine, what is the problem?
PS: nice Idea with the Boats |
#3
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Strange, some {arr} members reported that it slows down their framerate.
(thanks ) |
#4
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Yeah, the map for some reason increases cpu load. Not that it matters for me personally with too much cpu to spare for alti, but some players have reported that their lower end computers see a disturbing drop of frame rate.
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#5
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Typically speaking, this is the result of either a.) not slicing your images enough or b.) Having an unnecessary number of layers to decrease performance.
I didn't look at the map, to see what is going on, but did you add the art assets to the lobby by using the "Import Large PNG" functionality in the editor (this solves most problems)? If not, did you make sure to break the image into relatively small chunks? |
#6
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No i didn't sliced images. The background is 1 big PNG imported with 'import large PNG'. I will try to slice it in 4 PNG's.
Thanks for the tips. |
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