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Map Making Discuss everything related to creating new levels here.

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  #1  
Old 06-22-2010, 04:42 AM
m4c1990 m4c1990 is offline
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Default Ball Super Mario


After I have made a 1de coop map in mario style I thought I make a ball map...
This is the result:


click on the picture to enlarge



- Symmetric -
- Map Size is 4000x1600 -
- 1731 Pictures -
- Damage Modifer = 1.00 -
- Moving Clouds in Background -
- Traps on the floor (Pipes) -
- 6 Neutral Power up's (Rocket, Shield, Wall) -
- 2 Team Power up's (Health) -
- 3 Moving background layers with castles & hills-

Download Ball_Super_Mario.altx v1.0.6024
Filesize: 65 KB


Last edited by m4c1990; 06-24-2010 at 08:53 AM. Reason: DL Link
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  #2  
Old 06-22-2010, 05:04 AM
Sarah Palin Sarah Palin is offline
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This is a major time anchor map because of those traps.
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  #3  
Old 06-22-2010, 05:20 AM
m4c1990 m4c1990 is offline
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What you mean?
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  #4  
Old 06-22-2010, 05:36 AM
Greekjr14 Greekjr14 is offline
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Not sure if I like the goal being consumed by the wall. I feel that the opening to leave the spawn points look a little to small for a fast way out. maybe move them over or remove them. ALso for a background I would suggest one of the old mario games. That would look cool.

EDIT: Didnt see the thing about the moving clouds. ANyways I would still like to see a background from say world 1 lvl 1 of the old mario
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  #5  
Old 06-22-2010, 05:47 AM
m4c1990 m4c1990 is offline
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I think the opening is big enough - 128 Pixel
Mario 1-1 has only blue backdround, or is there a newer version?

Last edited by m4c1990; 06-22-2010 at 05:58 AM. Reason: opening
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  #6  
Old 06-22-2010, 06:10 AM
m4c1990 m4c1990 is offline
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Here are the Levels from the 1st Mario... There is no background, only blue

http://ian-albert.com/misc/smb.php

Last edited by m4c1990; 06-22-2010 at 06:11 AM. Reason: link added
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  #7  
Old 06-22-2010, 07:53 AM
Greekjr14 Greekjr14 is offline
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Quote:
Originally Posted by m4c1990 View Post
Here are the Levels from the 1st Mario... There is no background, only blue

http://ian-albert.com/misc/smb.php
Correct but as you can see there are hills and clouds in the background. Maybe try doing that. Even try to make the brown things look like the classic bricks from the game.
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  #8  
Old 06-22-2010, 07:58 AM
m4c1990 m4c1990 is offline
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Ok I'll try that
Did you mean that with "brown things"?:


E: ..and should the hills etc. move like the clouds?

Last edited by m4c1990; 06-22-2010 at 08:01 AM. Reason: E:
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  #9  
Old 06-22-2010, 10:11 AM
Greekjr14 Greekjr14 is offline
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Quote:
Originally Posted by m4c1990 View Post
Ok I'll try that
Did you mean that with "brown things"?:


E: ..and should the hills etc. move like the clouds?
Yea that's rite. And yes all you have to do is make the backgrond bigger Han the game and it will make it look like it's moving in the background as you play.
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  #10  
Old 06-22-2010, 02:19 PM
pig_bomb pig_bomb is offline
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hi m4c, have you seen maimers mario maps?

I don't think it's ever a good idea to have a lower dmg modifier than 1. It just feels weird for experienced players and if players don't want to have to fly well they can just play it on a bouncy server or use rubber.
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  #11  
Old 06-24-2010, 08:48 AM
m4c1990 m4c1990 is offline
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Quote:
Originally Posted by pig_bomb View Post
hi m4c, have you seen maimers mario maps?
no, or you mean the first mario from Mario Allstars?

Update from v.1.0.0622 to v.1.0.0624

- 3 Background layers
- Bricks added
- Question box over Ball & Team health
- Damage modifier from 0.75 to 1.00

Last edited by m4c1990; 06-24-2010 at 08:49 AM. Reason: Edit Update
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