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Map Making Discuss everything related to creating new levels here.

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  #1  
Old 06-23-2010, 11:00 PM
leggomyeggo leggomyeggo is offline
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Default co op map-the box

here you go whiteshadow
http://www.quickfilepost.com/done.do...bae1388d11&tb= here's the .altx
http://www.quickfilepost.com/done.do...fda3fdd918&tb= here's the .alte

whichever u need, go ahead

ok, i made some of the changes that were brought to my attention like the invisible walls were annoying people , also the floating turrets, and i also made it a little harder to get the Bomb by putting a wall of turrets, thx for your suggestions guys, keep em comin

http://www.quickfilepost.com/done.do...ea19632647&tb= here is .altx
http://www.quickfilepost.com/done.do...fa6f456f8b&tb= here is .alte

Last edited by leggomyeggo; 06-28-2010 at 06:00 AM. Reason: updated map
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  #2  
Old 06-23-2010, 11:12 PM
Boko Boko is offline
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You need to export your map in the map editor, else we can't see / play it!
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  #3  
Old 06-24-2010, 01:13 AM
leggomyeggo leggomyeggo is offline
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does it work now? if not, how would i make it work, im new at this
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  #4  
Old 06-24-2010, 02:11 AM
m4c1990 m4c1990 is offline
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Export > Export downloadable map

or CTRL + P
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  #5  
Old 06-24-2010, 07:05 AM
leggomyeggo leggomyeggo is offline
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i did that, a couple times actually...any more suggestions?
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  #6  
Old 06-24-2010, 07:13 AM
m4c1990 m4c1990 is offline
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You must Upload the new file from ...\Altitude\maps\

not from ...\Altitude\editor\maps\1de_leggo_the_box\

I hope you have Windows ^.^
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  #7  
Old 06-24-2010, 07:44 AM
Greekjr14 Greekjr14 is offline
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any1 wanna put up a screenie for me? too lazy to download it -.-
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  #8  
Old 06-24-2010, 07:55 AM
m4c1990 m4c1990 is offline
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I would but he posted the .altx file from the editor and this is the wrong file^^
I want to see this map too...
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  #9  
Old 06-24-2010, 08:09 AM
Greekjr14 Greekjr14 is offline
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Quote:
Originally Posted by m4c1990 View Post
I would but he posted the .altx file from the editor and this is the wrong file^^
I want to see this map too...
Well you do not need to .altx file to export a screenshot of the map. All you need to do is download the .alte file and export a screenshot.
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  #10  
Old 06-24-2010, 09:01 AM
m4c1990 m4c1990 is offline
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But I can't open it in the Editor...

Filename: 1de_leggo_the_box.altx - 6kb

Last edited by m4c1990; 06-24-2010 at 09:09 AM. Reason: Filename
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  #11  
Old 06-25-2010, 08:19 PM
leggomyeggo leggomyeggo is offline
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oh, so you do need the .alte file? hold on, i'll try to find that one
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  #12  
Old 06-25-2010, 09:57 PM
KaWZzR KaWZzR is offline
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Thanks eggo. You can play the map on the ZzR CO-OP server.
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  #13  
Old 06-26-2010, 01:24 AM
Boko Boko is offline
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I like the idea of taking the graphics from core and going with that, but some turrets are placed floating (it just looks funny) And there are some invisible collision blocks.. Not to keen on those. Nice idea tho
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  #14  
Old 06-27-2010, 04:40 AM
KaWZzR KaWZzR is offline
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Yeah, I agree with Boko. A couple changes and the map looks like a lot of fun.
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