![]() |
|
Map Making Discuss everything related to creating new levels here. |
![]() |
|
Thread Tools | Display Modes |
#1
|
|||
|
|||
![]()
So i made an image that i want to know how to put as my background.
-The Game You just lost it. |
#2
|
|||
|
|||
![]()
How do you set the image as your background?
|
#3
|
|||
|
|||
![]()
In the editor, create a new layer (name it "background" if you want). Make sure the layer is at the top of the list.
Method A: 1) Place the image in the editor/maps/map_name/images directory 2) In the editor: Edit -> Refresh resources 3) Place sprite. The image will be there. Method B: 1) "Import large PNG" function in the editor. |
#4
|
|||
|
|||
![]() Quote:
|
#5
|
|||
|
|||
![]()
I have a question. How do you change an object so players fly behind it instead of in front? And actually, on one of my maps I have the opposite problem. How do I modify the object so planes fly in front of it?
Also, is it possible to hide a powerup behind a non-collidable object? Last edited by KaWZzR; 07-30-2010 at 04:38 PM. |
#6
|
|||
|
|||
![]()
For players to fly behind an object, it needs to be in the foreground layer.
For players to fly in front of it, it needs to be in a background layer. You can make as many layers as needed, though keep in mind that more layers may affect performance, so don't go crazy with it. 3-5 layers (including game layer) is about what you want. |
![]() |
|
|