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Map Making Discuss everything related to creating new levels here. |
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Thread Tools | Display Modes |
#1
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So I read this: http://altitudegame.com/forums/showp...41&postcount=2 and http://nimblygames.com/wiki/index.ph...t_Map_Parallax and it makes sense. But looking at an existing map (e.g. ball_atmosphere), it looks like the background layer is not just smaller but also contains a scaled image of the game layer. If I'm understanding this correctly, how do I create that scaled background image?
Last edited by tgleaf; 12-19-2010 at 08:51 AM. |
#2
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You don't need to create a scaled version of any other layers. I assume what you're referring to is the "projection" of the game layer on the background layer (this is a feature of the editor that is supposed to help visualize how the parallax views overlap each other).
To view just the active view (and not the projections of other parallax views on the active view): Open the "Filter View" dialog with Window -> Show Filter View Uncheck "Parallax Views" You should now see only the currently active view (which you can change by clicking other views in the View Editor). |
#3
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Thanks, lamster. Yes, I was referring to the projection of the layer.
What worked for me was to increase the actual width of the background (e.g. 115%) by configuring the layer. |
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