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Hi guys. I was just noticing the other day how many altitude players have achieved their "60". That's when I noticed that I just started playing this game and I'm almost at MY 60. That's also when i thought to share my opinion on the ranking system.
I think it would make it more fun if it was HARDER or took MORE TIME to achieve the "highest rank". If anyone plays Halo they would know that getting to a "50" (highest rank) is practically impossible unless you put a ton of time and effort into it. It doesn't have to be THAT tedious, but it could really use some more effort. It might also be fun to have a more multi-layered ranking system, where XP is not simply counted as one way. You might, for example, (referring back to Halo) have a win/loss record (for tbd's) and get an experience point when you win. That could be another variable. These are just all ideas that I think should be taken into consideration. Once Altitude gets the player addicted, Wouldn't it be wise to keep them in our grasp for the longest time as possible? ![]() Let me know what you think, or if you have any other ideas. Thanks! - run2home93 |
#2
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#3
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