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Dedicated Server Discuss technical issues related to hosting your own servers. |
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#1
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Dedicated server howto
Read the wiki page in its' entirety before making a post in this thread:
http://wiki.altitudegame.com/index.p...=Server_Manual Last edited by Karl; 02-06-2017 at 09:22 PM. Reason: fixed URL |
#2
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The memory cap for the server launcher is set to 128MB (mega bytes) of ram.
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#3
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Whenever I try to launch a server, I always get an error. Can anyone help me with this?
I read the log, it errors here Quote:
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#4
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That error means something is already bound to one of the ports you're trying to use. You will need to use a different port for the game (default 27272), server updater (default 27275), and each game server. Try launching the server configurator and changing both the "Update UDP Port" and the game server ports (Edit Server -> Port) to new values that aren't in use by other programs.
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#5
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Admins!!!!!
how do i make myself a admin on my server????
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#6
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When configuring your server
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#7
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added a dedicated server section for windows. lets you turn server_launcher.exe into a Windows Service that starts when the computer starts.
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#8
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My server has no ping~~~~
i got all my ports open i dont get it please help
[16 Sep 2009 23:26:35,594] INFO: Loading ServerLauncher config: /Applications/Altitude/servers/launcher_config.xml [16 Sep 2009 23:26:35,641] INFO: Loading ban list: /Applications/Altitude/servers/ban_list.xml [16 Sep 2009 23:26:35,657] INFO: Resolving update server vapor.nimblygames.com [16 Sep 2009 23:26:35,681] INFO: Update server is 205.234.203.34:31383 [16 Sep 2009 23:26:35,687] INFO: Initializing update module on local UDP port 27275 [16 Sep 2009 23:26:35,842] INFO: Initial update check result: LOCAL_VERSION_IS_UP_TO_DATE [16 Sep 2009 23:26:35,896] INFO: Initializing 'Ridonkulous's And Friends!' on UDP port 27279 [16 Sep 2009 23:26:35,902] INFO: Starting server on port 27279 [16 Sep 2009 23:26:36,186] INFO: Changing map: download/ffa_tutorial [16 Sep 2009 23:26:37,129] INFO: FPM: initializing bot on port 1 [16 Sep 2009 23:26:37,164] INFO: FPM: initializing bot on port 2 [16 Sep 2009 23:26:37,184] INFO: FPM: initializing bot on port 3 [16 Sep 2009 23:26:37,201] INFO: FPM: initializing bot on port 4 [16 Sep 2009 23:26:37,261] INFO: FPM: initializing bot on port 5 [16 Sep 2009 23:26:37,730] INFO: Starting 1 game servers [16 Sep 2009 23:26:37,735] INFO: Starting update poller [16 Sep 2009 23:26:37,737] INFO: [Data Transfer Since Launch] Outgoing: 0.000 GB, Incoming: 0.000 GB [16 Sep 2009 23:26:37,744] INFO: Handling join request from 0.0.0.0:1 -> tx@1f<vaporId=00000000-0000-0000-0000-000000000000, nickName=Bot 1, loggedIn=true, ip=0.0.0.0:1, sessionId=00000000-0000-0000-0000-000000000000> [16 Sep 2009 23:26:37,758] INFO: Adding client 'Bot 1' from 0.0.0.0:1, playerId=0 [16 Sep 2009 23:26:37,761] INFO: Handling join request from 0.0.0.0:2 -> tx@1f<vaporId=00000000-0000-0000-0000-000000000000, nickName=Bot 2, loggedIn=true, ip=0.0.0.0:2, sessionId=00000000-0000-0000-0000-000000000000> [16 Sep 2009 23:26:37,762] INFO: Adding client 'Bot 2' from 0.0.0.0:2, playerId=1 [16 Sep 2009 23:26:37,763] INFO: Handling join request from 0.0.0.0:3 -> tx@1f<vaporId=00000000-0000-0000-0000-000000000000, nickName=Bot 3, loggedIn=true, ip=0.0.0.0:3, sessionId=00000000-0000-0000-0000-000000000000> [16 Sep 2009 23:26:37,763] INFO: Adding client 'Bot 3' from 0.0.0.0:3, playerId=2 [16 Sep 2009 23:26:37,764] INFO: Handling join request from 0.0.0.0:4 -> tx@1f<vaporId=00000000-0000-0000-0000-000000000000, nickName=Bot 4, loggedIn=true, ip=0.0.0.0:4, sessionId=00000000-0000-0000-0000-000000000000> [16 Sep 2009 23:26:37,765] INFO: Adding client 'Bot 4' from 0.0.0.0:4, playerId=3 [16 Sep 2009 23:26:37,766] INFO: Handling join request from 0.0.0.0:5 -> tx@1f<vaporId=00000000-0000-0000-0000-000000000000, nickName=Bot 5, loggedIn=true, ip=0.0.0.0:5, sessionId=00000000-0000-0000-0000-000000000000> [16 Sep 2009 23:26:37,766] INFO: Adding client 'Bot 5' from 0.0.0.0:5, playerId=4 [16 Sep 2009 23:26:37,896] INFO: Update check result: LOCAL_VERSION_IS_UP_TO_DATE, free memory: 36.9 / 61.4 MB [16 Sep 2009 23:26:38,354] INFO: valid server hello response; remote IP is 72.226.38.129:27279 [16 Sep 2009 23:28:37,901] INFO: [Data Transfer Since Launch] Outgoing: 0.000 GB, Incoming: 0.000 GB [16 Sep 2009 23:28:38,007] INFO: Update check result: LOCAL_VERSION_IS_UP_TO_DATE, free memory: 32.5 / 61.4 MB |
#9
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Honestly the only thing it could be is a firewall/router blocking access to port 27279.
check out http://portforward.com to map from your remote IP 72.226.38.129:27279 to your local ip *.*.*.*:27279 |
#10
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So??
How does it look (as in the log i sent) do u want another can u see anything wrong with it ?
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#11
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the log looks perfect:
Code:
Starting server on port 27279 ... valid server hello response; remote IP is 72.226.38.129:27279 |
#12
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Aweosme :)
I finally figured it out took me forever and u totally rock thanks for ur time and efforts
SEE U IN THE GAME |
#13
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would you mind telling us what the problem and how you solved it? the information could be beneficial to other users.
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#14
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I need instuctions on how to make a server.
Router_link DIR-655 |
#15
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Quote:
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#16
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Quote:
Then launch Applications>Altitude>server_configurator, click the new server button and configure your server settings (ie fill in the blanks) then close the new server window, and then click file> exit and save on the configurator window. Once you have your settings saved launch Applications>Altitude>server_launcher. If you have done everything correctly you will have a server up and running that people can connect to. If you haven't then post what you've done and what you're having trouble with. |
#17
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ok But where an I find the serverCOnfigurater
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#18
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RTFM: Read first post please. It's all up there.
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#19
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ok thnx i made my server now i need to know how to become admin and how do do all that stuff
Last edited by lordhades; 10-17-2009 at 04:39 PM. |
#20
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hey i tried to make a server but when i do i am the only one who can play in it. how can i fix this?
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#21
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The link is no longer available.
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#22
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Just fixed the link with the new address of the wiki. If there are any other places where an incorrect link is posted just let me know.
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#23
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Quote:
im posting a SERVER MAKER FOR DUMMIES in the guides section; hopefully this weekend. it will be simlpified. plz comment on this if there are any question, concerns or insults. |
#24
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Where again is that link to the configurator? It's not on the linked wiki page, and not linked anywhere on the main site.
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#25
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Hello.
I read through the info on the wiki, but could not find the info i needed. I have bought the game through steam, and enjoying it a lot, but i want to set up a dedicated server. That means on a dedicated server machine in my apartment, not my workstation computer. Where can i download the server application to set it up there? Or if applicable, which files do i need to copy from my computer to the server? |
#26
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you can download altitude from http://altitudegame.com/download.html
or you can install it from steam and just run ~/steamapps/common/altitude/server_launcher.exe |
#27
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I wonder if there are any companies that support dedicated servers for these yet.
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#28
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Hey if I had a dedicated PC with like 2 gigs of ram, is there a way I can get the server launcher to use more of that then 128?
Regards CCN |
#29
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Create a file ~/Altitude/server_launcher.vmoptions in the same directory as the server_launcher executable, then add VM options (one per line)
For example, to increase the available memory from 128 MB to 512 MB the server_launcher.vmoptions file should look like this: Code:
-Xmx512m |
#30
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Quote:
I created the file server_launcher.vmoptions in /usr/local/altitude, where server_laucher file is, but no way : Code:
free memory: 46,2 / 63,3 MB Any idea ? Tks for help. Last edited by Nol; 05-09-2010 at 01:44 PM. |
#31
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up !
No answer ? |
#32
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what do the server logs say when your server crashes? If the server is out of memory in the logs you will see java.lang.OutOfMemoryException
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#33
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Quote:
Code:
"Unresponsive Client [name=Nickname, IP... By default, the server works with 64MB. I thought it could be a lack of dedicated memory. If it's not a memory problem, I hope you can give me a solution to fix that. Even if it's not a memory problem, I would like to know how to increase the RAM dedicated to the game on my server. (Sorry for my bad english) Thanks again. Last edited by Nol; 05-16-2010 at 09:08 PM. |
#34
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are there an hs_err.pid files in the altitude directory?
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#35
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No, no hs_err.pid file under altitude directory.
Last edited by Nol; 05-18-2010 at 06:08 AM. |
#36
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I'm having a problem where changes I make in the server configurator aren't working, any else having that?
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#37
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Quote:
I have a pretty overpowered server for this that could probably handle 500+ clients over however many servers, and I'd love to accommodate even half that, but the memory limit is crashing it after three or four instances. |
#38
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map URL server
Is there a specific format that needs to be followed when creating a remote location for maps to be downloaded from? Must use http://? or no?
I'm trying to get my maps to download from a remote site so that it goes quicker. folks leave cuz the download takes to long for there short attention spans. lol |
#39
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Quote:
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#40
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Port error ?
I have opened all the ports as i have been told like 27275 27276 and i have made my firewall accept it but it still say im unde a firewall or router and even if i deactivate my firewall it still say im under a firewall or router pls help me with router ?
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