5v6 Auto Teams in /startTournament Games
When 5v6 is seen while in tournament, the next person to die is delayed spawning until the next team mate dies. Once the second person does die, the first person gains their respawn timer as if they just died. This floating delayed player continues as people die and the delayed spawn player is put in.
When the other team's player returns, the float is pushed back in at the same rate as the returning player (ie, if the 6th other side spawns right away, so does the float).
If 5v6 begins, the six side can spec and rejoin right away to begin the 5v5 float. The game can't auto choose someone to start floating as that could break a play unfairly. (Sure it is 5v6, but it may have just came to that way).
tl;dr - Server forces 5v5 until the d/c'ed player returns via rotating out players automatically.
Is this possible within community effort code, or is this core game only?
Last edited by Aki1024; 08-27-2011 at 09:30 AM.
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