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  #1  
Old 09-06-2011, 05:40 PM
malkin malkin is offline
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Default Balancer Takes Into Account Plane Playtime?

Would it be possible for the balancer to balance teams with rating and which plane a player plays the most? There have been a few times when I have been on teams that have had 6 good lights but no whales.

I know you could use the argument that the players should practice all planes but there are a few players that don't.

I don't know if it would work but, on the ladder website, it does keep track of how many games you play with each plane. It's just something I've been thinking of.
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  #2  
Old 09-06-2011, 06:14 PM
Ribilla Ribilla is offline
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Would be very difficult to define what a 'well balanced' team is and if it's balanced on current planes, it's very easy for people to switch to their worst plane then swap back.

I know you mentioned this, but generally people who play multiple planes will succeed more and therefore will have a higher rating.
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  #3  
Old 09-06-2011, 06:29 PM
Aki1024 Aki1024 is offline
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Sounds like OP is suggesting to only consider planes that have at least 1/3 of total play time for the player, picking their top two planes. Over 15% of total play time could grab all planes if they spread their play out well.

Alas, if the top two planes are selected, the server can't know which plane the user wants to play. When you first walk onto a server, it allows you to select a plane without spawning. Perhaps it could use this selection for which plane the user wants to play in the next game.

I imagine many people who first join will end up still on the first loadout. I would suggest thinking of that first loopy loadout as being "unselected/undeclared" for such a balancer.

Interesting idea. I don't like that it further concretes a single plane mentality.
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  #4  
Old 09-06-2011, 06:45 PM
Tekn0 Tekn0 is offline
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I already suggested this idea before teh start of Season 2. And the answer then was "No".

I don't think this will ever be taken into account. Ladder isn't just about how good you are at a plane, it's about how good you are at adapting to the team you're given and trying to win with what you got, and you're rated based on this.
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  #5  
Old 09-07-2011, 08:18 AM
CCN CCN is offline
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ladder is about being good enough to solo.
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  #6  
Old 09-07-2011, 11:49 AM
Ribilla Ribilla is offline
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Quote:
Originally Posted by CCN View Post
ladder is about being good enough to solo.
IMO the player who has the highest kills per minute should top ladder.
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  #7  
Old 09-07-2011, 07:48 PM
naethy naethy is offline
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Quote:
Originally Posted by malkin View Post
There have been a few times when I have been on teams that have had 5 good lights but no whales.
Fixed for ya'

I don't think this would work very well, for the reason that players who are flexible with planes tend to be ranked higher currently. It seems that balancing teams that way would allow one-plane-players to continue to just play one plane, and reduce the advantage to multi-plane-players
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  #8  
Old 09-07-2011, 08:57 PM
sunshineduck sunshineduck is offline
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there aren't even 5 good lights in ladder at any given time much less all on one team
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  #9  
Old 09-07-2011, 09:50 PM
Carlos98 Carlos98 is offline
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lol ssd and naethy

why does the "ladder should adjust for plane comp" idea come up every 2 weeks?
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