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Map Making Discuss everything related to creating new levels here. |
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Missile Docks
MISSILE DOCKS Concept: Hello! I'd like to introduce the missile dock, a uniquely designed structure of geoms that allowed stationary, 'docked' planes to repeatedly fire missiles at targets. This is a close-up picture of the first version of the missile dock. You can see the obvious outline of an explodet in the black outline. Fit an explodet in the 'missile docks' using reverse thrust to repeatedly fire missiles at targets. Let's discuss the steps needed to utilize a missile dock. Steps:
Here's a picture of me in the correct position, using the right-facing dock. Playable Map: So you can play in a missile dock, I created a map (built as an FFA) with two missile docks, facing different directions. Any questions and comments are welcome. P.S. - The background is actually the default sky blue. I'm not sure why it turned out black in the screen cap. [ 2400x1210 ] Version 1.0 // October 11, 2011 V1.0 -- Original Download: ffa_missiledocks.altx This map is available to play on the Map Test Server. Further Discussion: TBD Potential The missile dock is mainly a toy and a concept. However, think the missile dock could make an entrance in new TBD maps. Consider a map in which both teams have a missile dock used for defense. I could tone down the respawn time on the missiles to make it more fair. I think missile docks could add a new element and feature to TBD games. A TBD map utilizing missile docks will most likely be in order. Last edited by Flexio; 10-12-2011 at 06:48 PM. |
#2
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I think this has much more use in Coop than anything else, nice idea though.
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#3
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good idea, but i cant see this working lol.
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#4
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Interesting, but definitely the respawn time of the missile would have to be reduced, instead of having an instantaneous spawn-rate. Otherwise it'd be spam heaven.
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