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Map Making Discuss everything related to creating new levels here.

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  #1  
Old 12-22-2011, 11:47 AM
elxir elxir is offline
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Default ball_scrapyard

Graphics originally by Hartz, tbd_scrapyard originally by Andy and Hartz.

I made this map in the hopes of increasing the ball ladder map pool.

The newest version of the map is on the official map test server.

A slightly (color tweaks only...) outdated version is on the APL servers if you prefer a bot-free experience.

Thanks to Aki for balance and editor help, Dragon and Mike for playing the map with me, aFF for being super, TwistedDuck for balance advice, and Andy and Hartz for creating the original parts. Some other people probably helped but it's 7am and I'm brain dead.

Download link...

Here's a picture of the layout, minus all the pretty parallax stuff that you get when you play the real thing (ball maps with parallax, f*** yea!) ...


Last edited by elxir; 12-22-2011 at 04:01 PM.
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  #2  
Old 12-22-2011, 07:11 PM
Aki1024 Aki1024 is offline
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The scrapyard was destroyed before the wars started. It was in worse shape now. On the bright side, the battle had ended.

Ball had taken over.
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  #3  
Old 12-24-2011, 02:00 PM
Flexio Flexio is offline
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Are the "FAIL :<" signs above the base platforms collidable? If so, it looks like a tight squeeze.
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  #4  
Old 12-24-2011, 06:54 PM
elixirwithani elixirwithani is offline
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Quote:
Originally Posted by Flexio View Post
Are the "FAIL :<" signs above the base platforms collidable? If so, it looks like a tight squeeze.
they are collidable and yes it is a tight squeeze, perhaps a little tighter than cave
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