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Map Making Discuss everything related to creating new levels here.

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  #1  
Old 08-03-2009, 11:51 PM
Nerl).3 Nerl).3 is offline
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Default Quick "Create Geom" help?

I recently began the creation of a new map. From earlier days of "I wonder what this button does?" experimenting, I noticed that using the Create Geom feature would tile your texture. So as I began my work on a full map, I tried to take advantage of this by making a simple striped background to fill the shape the planes are contained in. But every time, there's empty space between each "tile", so that the background color made a border around each. I tried some different textures, but no go.

Right now i'm trying a different approach, but i requires some trial an error.

Anyway, what am I doing wrong? How, or can i, get rid of those spaces between each texture tile?
I'm starting to feel silly.

Last edited by Nerl).3; 08-03-2009 at 11:55 PM.
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  #2  
Old 08-04-2009, 12:01 AM
lamster lamster is offline
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In order to tile a texture's dimensions must be powers of 2, for example:

4x4, 8x16, 256x32, 512x512, are all valid sizes for a repeating texture.

Otherwise you'll see blank spaces where the texture has been automatically expanded to the nearest power of 2 dimension.
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  #3  
Old 08-04-2009, 01:06 AM
Nerl).3 Nerl).3 is offline
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Thank you!
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