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  #1  
Old 11-11-2014, 08:15 PM
Mango777 Mango777 is offline
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Default HELP ME!!! I'm so stupid

Look at these attachments:

The bot randas are somehow getting stuck all over the place, all they do is stay in that one spot...

Does anyone know how to avert this? Eventually more or less all the bots become randas... then get stuck.

By the way, the reason most geometries look white is because I'm still making textures.
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File Type: jpg altitude 2014-11-11 11-58-22-262.jpg (16.3 KB, 31 views)
File Type: jpg altitude 2014-11-11 11-58-53-784.jpg (16.3 KB, 25 views)
File Type: jpg altitude 2014-11-11 11-58-29-752.jpg (15.2 KB, 15 views)
File Type: jpg altitude 2014-11-11 11-58-46-664.jpg (15.8 KB, 14 views)
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  #2  
Old 11-11-2014, 10:01 PM
Aki1024 Aki1024 is offline
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The bot AI is very simple. Some things it simply can't do. Why do you need bots?
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  #3  
Old 11-11-2014, 11:08 PM
Mango777 Mango777 is offline
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But what is the bot trying to do?
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  #4  
Old 11-12-2014, 08:31 PM
MagneticDuck` MagneticDuck` is offline
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Nobody here probably has any idea, ask the devs about how they implemented bots.
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  #5  
Old 11-13-2014, 06:28 PM
Karl Karl is offline
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Quote:
Originally Posted by Mango777 View Post
But what is the bot trying to do?
Bots don't have A* pathfinding or anything similar.

They simply look ahead of themselves and see if it's safe to fly that direction with the goal of trying to get to the objective.

So on your map bots are trying to get to the other side of the map because of the objective but they cannot see a safe path through the middle. Most likely because of the rock floating in the middle of the pillar.
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  #6  
Old 11-14-2014, 02:12 AM
Mango777 Mango777 is offline
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Thanks Karl! Now with this bit of information about bot pathfinding, I can try to make my map more bot-friendly.
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