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Tech Support Trouble running the game? Found a bug? Post here. |
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Thread Tools | Display Modes |
#1
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Connection lost...
its been two days, every single time i join any server, whether it is empty or has people, the server shows all planes continuing their motion in the direction they were facing when i joined the server.
it always continue messing up like this for around 5 seconds then gives me a message saying connection lost. i have tried using internet in a different location, and i have a dns server set on my pc network settings in addition to deleting the game and redownloading it. i lost all my hopes, what is left that i could possibly do to fix this issue? notes: before i join any server, all of them display a ping of around 100-150 being stable if that would matter. any help would be much appreciated. thank you. |
#2
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Last time I had issues somewhat similar to this... I just uninstalled and installed again and it worked for me. Maybe you could try that ehehe
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#3
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i tried that already :x
thanks anyways |
#4
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i also noticed that every time i verify integrity of altitude on steam it would tell me 3 files failed to validate with a total of 2.6 mb. i download them and opened altitude, then it tells me an update is required, when i update and close altitude to verify integrity again it would tell me 3 files failed to validate again...
i think something is wrong with the game when i update it after verifying the integrity on steam... |
#5
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thats good... nimbly games havent updated the steam version and they applied the update on their server... so every time you reinstall the game the game auto detects the update and installs it, steam doesnt know about the 3 new files and it tells you to download the old version.. ill look into it and come back to you with a solution... for now just try to install the standalone version and check if the same thing happens!
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#6
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same problem happens with the non steam version, very strange
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#7
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This is an interesting problem. If it shows the players on the screen, even circling, then you're definitly connected to the server, even if it DC's instantly, so it's probably not a firewall. I've had this problem, but usually reconnecting to the server fixes it, I've never seen it persist.
Is there anything interesting in the logs? (<install dir>/log/Altitude.log) |
#8
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Quote:
INFO [2016-01-19 19:56:28,219] [main]: Initialized logger: file=log\Altitude.log, level=DEBUG, pattern=%p [%d{ISO8601}] [%t]: %m%n, maxFileSize=100KB, maxBackups=1, wasInitialized=false INFO [2016-01-19 19:56:28,365] [main]: Using any available IP (wildcard). INFO [2016-01-19 19:56:28,365] [Thread-1]: Requesting UPnP information for 0.0.0.0/0.0.0.0 INFO [2016-01-19 19:56:28,397] [main]: Display.init INFO [2016-01-19 19:56:28,466] [Thread-3]: Internet lookup complete: Connected INFO [2016-01-19 19:56:28,466] [main]: Display.desktopResolution=1920x1080 INFO [2016-01-19 19:56:29,528] [Thread-2]: Server lookup complete: 216.246.108.250:31383 INFO [2016-01-19 19:56:30,948] [Thread-1]: No UPnP gateway found INFO [2016-01-19 19:56:31,715] [main]: setDisplayMode(1600 x 900 x 32 @60Hz, fs=true, vsync=false, bpp=0; 1496) INFO [2016-01-19 19:56:34,082] [main]: Display.reportedFrequency=60 INFO [2016-01-19 19:56:34,082] [main]: Display.targetedFrequency=60 INFO [2016-01-19 19:56:34,082] [main]: overrideTargetFps=180 INFO [2016-01-19 19:56:34,107] [main]: Distributor is steam INFO [2016-01-19 19:56:34,351] [main]: OpenAL Vendor = OpenAL Community INFO [2016-01-19 19:56:34,351] [main]: OpenAL Version = 1.1 ALSOFT 1.15.1 INFO [2016-01-19 19:56:34,770] [main]: Steam library loaded INFO [2016-01-19 19:56:34,770] [main]: Steam: Going to call SteamAPI_Init INFO [2016-01-19 19:56:35,225] [main]: Steam: SteamAPI_Init finished INFO [2016-01-19 19:56:35,225] [main]: Steam: SteamClient()->SetWarningMessageHook INFO [2016-01-19 19:56:35,225] [main]: Steam: SteamClient()->SetWarningMessageHook done INFO [2016-01-19 19:56:35,225] [main]: Steam App ID is 41300 INFO [2016-01-19 19:56:35,226] [main]: Steam UID is 76561198036428634 INFO [2016-01-19 19:56:35,421] [main]: Found 1 game controllers: ASUS Wireless Radio Control (1 other controllers) INFO [2016-01-19 19:56:35,421] [main]: No controller selected WARN [2016-01-19 19:56:37,859] [main]: hitch = 49ms (average = 16ms) INFO [2016-01-19 19:56:39,200] [main]: onVersionResponse: <invalidRequest=false, message=null, version=0.0.374, vaporAuthenticationMethod=null> INFO [2016-01-19 19:56:39,200] [main]: Update check complete; up to date! INFO [2016-01-19 19:56:39,200] [main]: Using steam authentication to log in. INFO [2016-01-19 19:56:39,216] [main]: Steam Auth blob size is 206 INFO [2016-01-19 19:56:42,466] [main]: AltGame[instance=0, port=27272, playerId=-1] - connection to vapor established INFO [2016-01-19 19:56:42,523] [main]: Steam rcs = true INFO [2016-01-19 19:56:42,932] [main]: File config\tagged_servers.xml does not exist. Using default server favorites. INFO [2016-01-19 19:56:45,035] [main]: Detected firewall = false INFO [2016-01-19 19:56:45,060] [main]: Steam: UserStatsReceived_t result=1 gameid=41300 userId=76162906 WARN [2016-01-19 19:56:45,094] [main]: hitch = 61ms (average = 12ms) INFO [2016-01-19 19:56:45,139] [main]: Router introduction: 192.168.2.101:27272, c=27272, v=13274, u=false WARN [2016-01-19 19:56:47,285] [main]: hitch = 419ms (average = 12ms) WARN [2016-01-19 19:56:52,182] [main]: hitch = 32ms (average = 13ms) ERROR [2016-01-19 19:56:53,351] [main]: Font Font[fonts/Arial_18_plain_simple_1798559992.png] created defaultCharInfo for ch=10 INFO [2016-01-19 19:56:56,149] [main]: trying to connect to 91.121.160.173:27277 WARN [2016-01-19 19:56:57,186] [main]: hitch = 823ms (average = 18ms) INFO [2016-01-19 19:56:57,232] [main]: Loading ball_football.altx:432838:662578852 ... INFO [2016-01-19 19:57:00,099] [main]: ... load took 2866.711941000074 ms INFO [2016-01-19 19:57:00,109] [main]: update friend status: <ip=91.121.160.173:27277, gameId=1, serverName=Ledow's Football Server #2 (server2.ledow.org.uk), numberOfPlayers=14, mapName=ball_football, ping=105, passwordRequired=false, hardcore=true, minLevel=1, maxLevel=60, disallowDemoUsers=false, version=0.0.374> INFO [2016-01-19 19:57:10,279] [main]: Unresponsive server 91.121.160.173:27277; 151 updates without response; disconnecting INFO [2016-01-19 19:57:10,283] [main]: update friend status: <ip=null, gameId=0, serverName=null, numberOfPlayers=0, mapName=null, ping=-1, passwordRequired=false, hardcore=false, minLevel=1, maxLevel=60, disallowDemoUsers=false, version=null> WARN [2016-01-19 19:57:10,625] [main]: hitch = 347ms (average = 12ms) WARN [2016-01-19 19:57:13,098] [main]: hitch = 443ms (average = 19ms) |
#9
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its been 3-4 days so far that it persists, ive no clue whats going on with the logs
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#10
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INFO [2016-01-19 19:56:27,949] [main]: Initialized logger: file=log\Launch.log, level=DEBUG, pattern=%p [%d{ISO8601}] [%t]: %m%n, maxFileSize=100KB, maxBackups=1, wasInitialized=false
INFO [2016-01-19 19:56:27,996] [main]: Launching 'C:\Program Files (x86)\Steam\steamapps\common\Altitude\launch-game.xml', args=[-console] WARN [2016-01-19 19:56:28,012] [main]: Launcher failed to load progress report from update\download\_update-progress.xml |
#11
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RROR [2016-01-18 09:48:30,518] [Thread-23]: java.lang.ThreadDeath
java.lang.ThreadDeath at java.lang.Thread.stop(Unknown Source) at Iw.w_(SourceFile:240) at Yt.a(SourceFile:78) at jK.f(SourceFile:216) at jK.c(SourceFile:132) at jK.a(SourceFile:100) at eM.c(SourceFile:384) at eM.a(SourceFile:371) at OV.d(SourceFile:551) at OV.f(SourceFile:526) at OV.a(SourceFile:502) at GR.a(SourceFile:153) at GR.a(SourceFile:99) at tf.a(SourceFile:1220) at aac.a(SourceFile:370) at fe.b(SourceFile:1987) at fe.a(SourceFile:1665) at ly.l(SourceFile:117) at ly.b(SourceFile:89) at fe.a(SourceFile:2402) at fe.a(SourceFile:2242) at fe.a(SourceFile:2577) at em.entry.EntryAltitudeGame.main(SourceFile:16) at sun.reflect.NativeMethodAccessorImpl.invoke0(Nativ e Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknow n Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Un known Source) at java.lang.reflect.Method.invoke(Unknown Source) at em.update.client.launch.UpdateLauncher.a(SourceFil e:252) at em.update.client.launch.UpdateLauncher.main(Source File:78) at sun.reflect.NativeMethodAccessorImpl.invoke0(Nativ e Method) at sun.reflect.NativeMethodAccessorImpl.invoke(Unknow n Source) at sun.reflect.DelegatingMethodAccessorImpl.invoke(Un known Source) at java.lang.reflect.Method.invoke(Unknown Source) at com.exe4j.runtime.LauncherEngine.launch(Unknown Source) at com.exe4j.runtime.WinLauncher.main(Unknown Source) INFO [2016-01-18 09:48:30,526] [Thread-23]: shutting down server ERROR [2016-01-18 09:48:30,526] [Thread-23]: Background server exception java.lang.IndexOutOfBoundsException: Index: 0, Size: 0 at java.util.ArrayList.RangeCheck(Unknown Source) at java.util.ArrayList.get(Unknown Source) at VS.a(SourceFile:120) at fN.b(SourceFile:131) at fN.a(SourceFile:81) at RC.run(SourceFile:226) at java.lang.Thread.run(Unknown Source) |
#12
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would this be a java problem? i'm clueless
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#13
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Can you post the full log on pastebin.com and post the link?
edit: as for your second most recent post, unless that's happening right when you DC it could just be normal behaviour, it's telling you a thread was stopped with Thread.stop(), which is depreciated, so that might be why it show as an error even if it's supposed to happen, but that's just a guess, Karl/Lamster would be better able to deobfuscate the stack trace than me ^^ edit2: from the pastebin below: Code:
INFO [2016-01-18 09:48:30,011] [Thread-23]: Starting server on port 27272 WARN [2016-01-18 09:48:30,015] [main]: hitch = 42ms (average = 17ms) INFO [2016-01-18 09:48:30,026] [Thread-23]: Distributor is nimblygames INFO [2016-01-18 09:48:30,126] [Thread-23]: unpacking map to maps\cache\tutorial.altx INFO [2016-01-18 09:48:30,477] [main]: shutting down server ERROR [2016-01-18 09:48:30,518] [Thread-23]: java.lang.ThreadDeath java.lang.ThreadDeath Last edited by LewisH; 01-19-2016 at 06:51 PM. |
#14
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#15
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also when i reconnect to the server, it would disappear for a minute then re appears.
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#16
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Code:
.... INFO [2016-01-18 09:54:51,866] [main]: Loading ball_cave.altx:755887:1521780815 ... INFO [2016-01-18 09:54:51,866] [main]: unpacking map to maps\cache\ball_cave.altx INFO [2016-01-18 09:54:52,199] [main]: decode took 332.431269004941 ms WARN [2016-01-18 09:54:52,215] [main]: hitch = 350ms (average = 23ms) INFO [2016-01-18 09:54:54,643] [main]: Audio system OGG to WAV conversion complete. INFO [2016-01-18 09:54:54,787] [main]: ... load took 2920.837398007512 ms INFO [2016-01-18 09:54:54,795] [main]: update friend status: <ip=216.246.108.250:50003, gameId=1, serverName=Official #3 - FFA+TBD+Ball - no max ping, numberOfPlayers=14, mapName=tbd_chess, ping=181, passwordRequired=false, hardcore=true, minLevel=1, maxLevel=60, disallowDemoUsers=false, version=0.0.374> WARN [2016-01-18 09:54:58,938] [main]: hitch = 45ms (average = 22ms) WARN [2016-01-18 09:55:08,265] [main]: hitch = 46ms (average = 19ms) INFO [2016-01-18 09:55:47,480] [main]: Respawn in progress, can't change planes INFO [2016-01-18 09:55:47,972] [main]: Respawn in progress, can't change teams INFO [2016-01-18 09:55:48,809] [main]: Respawn in progress, can't change teams INFO [2016-01-18 09:55:49,209] [main]: Respawn in progress, can't change teams INFO [2016-01-18 09:55:57,143] [main]: Client got disconnect notice from 216.246.108.250:50003, reason:Connection to game server timed out ... INFO [2016-01-18 09:56:15,983] [main]: update friend status: <ip=87.230.13.53:27282, gameId=1, serverName= rawr's bombs, numberOfPlayers=1, mapName=tbd_hills, ping=89, passwordRequired=false, hardcore=true, minLevel=1, maxLevel=60, disallowDemoUsers=false, version=0.0.374> INFO [2016-01-18 09:56:31,541] [main]: Unresponsive server 87.230.13.53:27282; 151 updates without response; disconnecting .... ERROR [2016-01-18 23:12:17,028] [Thread-3]: java.net.UnknownHostException: google.com .... ERROR [2016-01-18 23:12:17,121] [Thread-2]: java.net.UnknownHostException: vapor.nimblygames.com ... ERROR [2016-01-19 17:32:29,173] [Thread-13]: java.io.EOFException: End of stream java.io.EOFException: End of stream at nQ.a(SourceFile:71) at nQ.e(SourceFile:101) at Af.a(SourceFile:28) at yV.a(SourceFile:560) at TS.run(SourceFile:460) ERROR [2016-01-19 17:32:35,341] [Thread-14]: java.io.EOFException: End of stream java.io.EOFException: End of stream at nQ.a(SourceFile:71) at nQ.e(SourceFile:101) at Af.a(SourceFile:28) at yV.a(SourceFile:560) at TS.run(SourceFile:460) So there are networking issues. Many of them. If you're not having any other internet problems with your computer, I suppose reinstalling java is woth a shot... Last edited by LewisH; 01-19-2016 at 06:48 PM. |
#17
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another interesting thing:
Code:
INFO [2016-01-18 09:58:54,794] [main]: trying to connect to 108.36.110.93:27277 INFO [2016-01-18 09:58:55,878] [main]: Load error: This server is running a custom map. To allow custom maps you must click on Options -> Account and uncheck "Verify content". |
#18
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i'll try reinstalling java, seems that altitude is the only game that is messing up in terms of connectivity
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#19
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Quote:
To change it, edit <install dir>/.install4j/pref_jre.cfg I think the default java directory on windows is Code:
C:\Program Files\Java\jre6\ Last edited by LewisH; 01-19-2016 at 06:56 PM. |
#20
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Quote:
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#21
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Just to be sure you've seen it: see my post above to change alti's JVM to the system one.
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#22
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i just saw it after i posted
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#23
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how exactly do i change it? i dont want to mess things up
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#24
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Quote:
This path you written to jre6 is different from mine, the one i have is C:\Program Files (x86)\Java\jre1.8.0_66 |
#25
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Open the file in notepad, and replace whatever's in there with the path to you're system's jre. It might be prudent to make a copy of the file, but it's not difficult to replace ^^
the path might be Code:
C:\Program Files\Java\jre6\ |
#26
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Ah, you found it! so yeah, replace the content of the file with that path ^^
edit: after that, make sure alti's not running, start it again, and see if anything's working a little (or hopefuly a lot) better. Last edited by LewisH; 01-19-2016 at 07:06 PM. |
#27
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Quote:
In the altitude folder there is a file called jre, i should delete that and replace it with this file? C:\Program Files (x86)\Java\jre1.8.0_66 |
#28
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Quote:
inside there, there's a text file called pref_jre.conf. open that file in notepad, and replace what's there with "C:\Program Files (x86)\Java\jre1.8.0_66" (no quotes) |
#29
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did this, but im sad to say it still wont work :L
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#30
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thanks a lot for trying to help tho, idk if you have any other ideas
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#31
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Quote:
edit: for anyone following this thread, we tried this with no luck Last edited by LewisH; 01-19-2016 at 07:35 PM. |
#32
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issue has been solved (still dont know how it got solved but it just happened) thanks to lewish
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#33
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The issue now seems to have sorted it's self out. For the record, here are the things we tried since my last post about changing ports:
For anyone curious, here's what the server saw when he disconnected as soon as he joined: Code:
INFO [2016-01-19 19:47:11,532] [Thread-13]: Adding client '{SWN} Medo' from 197.53.81.108:15084, playerId=3 ERROR [2016-01-19 19:47:53,934] [Thread-13]: missingCount=37 INFO [2016-01-19 19:48:10,323] [Thread-13]: Removing client '{SWN} Medo' from 197.53.81.108:15084, playerId=3, message: Kicked due to high ping. Your ping (999) exceeds the max ping (350) for this server. To lower your ping, close other network applications such as torrent downloaders. If your ping is still too high, join another server or host your own server. |
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