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  #1  
Old 06-26-2013, 09:48 PM
Bio Bio is offline
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Default Acid Guide

As everyone knows- acid is the third loopy's perk, and its rarely used...
So- Why should someone play acid ?
1.acid is good for both attack and defence.

2.players dont really know how to fight against loopy acid. acid is rarely used so players often forget that fighting acid isn't like fighting against normal loopy (EMP). for example- unlike EMP, the acid's cloud can effect the players for few seconds after the shot. there are some different aspects between acid and EMP.

3.the fact that acid can be rarely seen, but there are TONS of emp loopys- playing acid will contribute to the team more than playing emp loopy.

PERKS

Red Perk-
Acid- (did you really expect something else?)

Green Perk-
Rubber-
rubber is just USELESS on acid, and on loopy in general. I'm not sure if i even have to explain why...

Heavy Armor-
+25% health is really nice. personally it isn't my favorite, but its really recommended though...

Repair drone-
I dont really like repair for acid, because acid loopy should be fast enough to quit the battle and return to the base (/heath spawn) whenever he wants to. you should be able to get quickly out from the battlefield using your afterburner, so repair drone is kinda useless here...

Flexible Wings-
My favorite acid's green perk. this perk gives you the ability to circle your enemy in 1vs1 battle, and aim the acid at him while doing that.
flexi also gives you the ability to withdraw from battles quickly and turn around really fast.

Blue Perks

TurboCharger-
My favorite blue perk for acid. acid's firing rate is slower than emp's, so the turbocharger allows you to shoot acid clouds at normal speed.

Ultracapacitor-
I don't really like ultra on acid because you don't have to save energy for anything. unlike EMP loopy, acids secondary is more important then the "tracker" primary weapon. on emp's the DF (double fire) is more important than the EMP (the emp use to slow the enemy down, it isnt use to do damage or harm the enemy).

Reverse Thrust-
Personally i dont recommend using Rev because its not really effective. it isnt useless, but i wont, but its your choice. I think Rev is more fun to use than effective on acid.
HOWEVER-
Rev thrust can be AWESOME on open maps like "ball_football", so consider using it on some maps.

Ace Instincts-
As acid- you will probably die a lot of times, and i dont really find ace instinct effective here. you can only consider using it if you can live long and get gold bars and keep them, but in general- ace instinct isnt so effective here, so leave it alone

summary-
personaly my favorite setup is-
Acid | Flexible Wings | TurboCharger

but those setups are also fine-
Acid | Heavy Armor | TurboCharger

Acid | Flexible Wings | Reverse Thrust

Acid |Heavy Armor | Reverse Thrust

------------------------------------------------------
HOW TO PLAY SECTION-

TBD- offensive
as an offensive acid- always watch your bomb runner. on natural bomb's map shoot acid cluods at the bomb's spawn point before the spawn- it will be harder to get their and your enemies will be killed easily.
in general-
DONT TRY TO BE THE BOMBRUNNER'S BODYGUARD! you will get killed...
go above the bomb runner- and shoot acid at approaching enemies.
if the bombrunner and his netural bodyguard (bip/whale) died- grab the bomb quickly and rush to the enemy base!

if you want to bomb run dont go alone! go with emp/randa/bip escort and let them shoot and kill. save your enemy and when getting near the base start to RUSH and avoid enemies quickly.


TBD- defensive
when playing defensive acid- on natural bomb's map shoot acid clouds at the bomb's spawn point before the spawn- just like when playing offencive.
on team colored bomb's map wait until the enemy took the bomb then chase him (before he even get to your side), kill him and DEFUSE THE BOMB.
its hard but its really helps your team.
if you cant kill him (you are in his spawn point- after all...)
try to prevent his running- use your acid and FORCE him to go back to the base and hills- even if it will get you killed!
thats giving you a second shot to rush to the other side and try to kill him again before he cross half of the map...

its really annoying the enemy and its causing a great frustration

if the enemy is getting near your base and you just spawned- "block" everyway in with acid clouds....

For example-
http://gyazo.com/c5c550c3f65e41e32a2c72cbd46cd42c.png
(took this picture on an empty server so there isnt a real runner here...)

this is even more effective against those TA runners that are always changing their direction to confuse....

Ball- offensive
just kill and rush with the ball. there is no stragey here- just kills.
when you are the ball carrier- always self pass... it make life easier.

Ball- defensive
on open maps (AKA football)-
stay near the ball and just use acid around. the idea is to create a cloud to get the enemy weaker while everyone else are shooting at them.

on closed maps-
dont let the enemy get around the goal and use acids on the ways in (like on tbd- defensive)

--------------------------------------------------------------------------
SURVIVING 1VS1 (can be used for 1dm...)
so... you got stucked on 1vs1 fight?... how to win it? simple!
first at all- DONT PANIC.
just use these


bomber-
avoid the Grenades / tailgun by circling the bombers (if he uses dombers just go above him...) and use your acid to get him weaker. then just lunch your tracker missles. if this havent finished him yet use your acid 1 more time.

whale-
use the "attract and hide" method.
use your acid at him to annoy him then run away to avoid his missle then turn use your tracker missle from far away. then go back and use your acid again.
repeat the process until you kill him.

randa-
trickster: escape until you get to open place when its harded to bounce. then fight normally.
laser: escape and use tracker when you are out of the laser beam range.
TA:escape until you are out of warping zone then fight normally.

Biplane-
sniper- run and use tracker from far away. your advantage is that the sniplane have to aim and you can just shhot in geeral direction. use it against him!
not sniper- circle him and use your acid rapidly. if he is trying to kill you using his machinegun get back and use your tracker.

loopy-
use your acid and just spam him with it (im sorry but loopy vs loopy is just a spamming duel)
if the enemy loopy is acid then you have to be more carefull and watch out fr his GREEN PERK.
flexi vs heavy armor is harder the flexi vs flexi for example!
so watch your step....

Last edited by Bio; 06-26-2013 at 11:25 PM.
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  #2  
Old 06-26-2013, 10:46 PM
Radium Radium is offline
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great guide!
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  #3  
Old 06-26-2013, 10:55 PM
DICK van DYKE DICK van DYKE is offline
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Acid is a very underutilized perk and I definitely see some potential in using it over EMP, especially with the recent nerfs. This guide opened me up to the deep and complex mindset of a main acid player and I have now realized that I still have a lot to learn. I have taken these tips to heart and hopefully I will be aciding with the best of you very soon. .

I support moving this out of beta.
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  #4  
Old 06-26-2013, 10:59 PM
Radium Radium is offline
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Quote:
Originally Posted by DICK van DYKE View Post
Acid is a very underutilized perk and I definitely see some potential in using it over EMP, especially with the recent nerfs. This guide opened me up to the deep and complex mindset of a main acid player and I have now realized that I still have a lot to learn. I have taken these tips to heart and hopefully I will be aciding with the best of you very soon. .

I support moving this out of beta.
hmm
although one wonders if "War and Peace" would has been as highly acclaimed as it was, had it was published under it's original title "War---What Is It Good For?"
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  #5  
Old 06-26-2013, 11:04 PM
classicallad classicallad is offline
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Nice guide. Acid defo has a really unique mechanic. When i play acid i try to be a busy bee in the opposite half of the map and wear enemies down either forcing them back to base or killing. Due to its nature you cant really kill anything that quickly unless the enemy is hurt already so stopping a bomb runner 1 on 1 is damn near impossible without powerups.

Also when facing fast planes like other loopies or mirandas i try to aim where i think they will go as opposed to where they are at that very time, much like with explo missiles i guess.

Blocking off both escape routes for an enemy plane is always fun, but top trumps has to be acid killing them just as they land on base to heal xD

Last edited by classicallad; 06-26-2013 at 11:07 PM.
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  #6  
Old 06-26-2013, 11:14 PM
Radium Radium is offline
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Quote:
Originally Posted by classicallad View Post
Nice guide. Acid defo has a really unique mechanic. When i play acid i try to be a busy bee in the opposite half of the map and wear enemies down either forcing them back to base or killing. Due to its nature you cant really kill anything that quickly unless the enemy is hurt already so stopping a bomb runner 1 on 1 is damn near impossible without powerups.

Also when facing fast planes like other loopies or mirandas i try to aim where i think they will go as opposed to where they are at that very time, much like with explo missiles i guess.

Blocking off both escape routes for an enemy plane is always fun, but top trumps has to be acid killing them just as they land on base to heal xD
yea and but right, well dont you might well maybe say that maybe acid is actually a good plane for killing quickly? not like biplane style runthroughpeople kill them but since they're acid'd it only takes a few missiles to kill them off
i'd say just because you're using acid doesnt give you an excuse to not have many kills tho you know. however i see this being the new meta good guide
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  #7  
Old 06-26-2013, 11:37 PM
Aki1024 Aki1024 is offline
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Quote:
Originally Posted by classicallad View Post
Due to its nature you cant really kill anything that quickly unless the enemy is hurt already so stopping a bomb runner 1 on 1 is damn near impossible without powerups.
If I'm looking at the dps of DF and acid correctly, if the opponent is debuffed, acid's shots to kill is equal to DF's. If acid isn't on the opponent, Bomber, Bomber HA, Whale HA and Biplane HA each get 3 more shots before death (2 or less otherwise on all other planes). There are three instances where if the acid bomb hits the opponent, Acid can kill faster then DF. Loopy HA, Whale, and Randa all take one less hit to kill on Acid landing a hit.

I didn't consider the 20 damage from landing an emp bomb on the opponent.
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  #8  
Old 06-26-2013, 11:56 PM
Bio Bio is offline
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Quote:
Due to its nature you cant really kill anything that quickly unless the enemy is hurt already so stopping a bomb runner 1 on 1 is damn near impossible without powerups.

as a flexi acid, im always flashing in and out
for exapmle:
the enemy bombrunner is a bomber.
ill use acid on him and ill shot a few trackiing missle.
when he will shoot me ill run away and then use the tracker.
and yes-
when their arent HA its easy to kill people fast...
especially on "ball_football" map when everything is open so the tracker is more effective...

when playing tbd or ball, when the enemy is near the base/goal he already has about 3/4 or 2/3 of his total hp, so its easier...
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  #9  
Old 06-27-2013, 12:28 AM
CCN CCN is offline
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TY for guide
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  #10  
Old 06-27-2013, 06:37 AM
classicallad classicallad is offline
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Quote:
Originally Posted by Radium View Post
yea and but right, well dont you might well maybe say that maybe acid is actually a good plane for killing quickly? not like biplane style runthroughpeople kill them but since they're acid'd it only takes a few missiles to kill them off
i'd say just because you're using acid doesnt give you an excuse to not have many kills tho you know. however i see this being the new meta good guide
Quote:
Originally Posted by Aki1024 View Post
If I'm looking at the dps of DF and acid correctly, if the opponent is debuffed, acid's shots to kill is equal to DF's. If acid isn't on the opponent, Bomber, Bomber HA, Whale HA and Biplane HA each get 3 more shots before death (2 or less otherwise on all other planes). There are three instances where if the acid bomb hits the opponent, Acid can kill faster then DF. Loopy HA, Whale, and Randa all take one less hit to kill on Acid landing a hit.

I didn't consider the 20 damage from landing an emp bomb on the opponent.

yeah your both right, i hadn't looked at the stats or anything but i just commented on my experience with it. I'll stick to fats xD
It is indeed underplayed and a beast in the right hands.
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  #11  
Old 06-27-2013, 07:42 AM
blarg blarg is offline
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fun fact: one of the guys behind gyazo.com plays altitude

Quote:
Originally Posted by classicallad View Post
Due to its nature you cant really kill anything that quickly unless the enemy is hurt already so stopping a bomb runner 1 on 1 is damn near impossible without powerups.
in many situations stopping a runner 1v1 is quite easy. just wait for him at your base and get a bunch of missiles in the air while he is still offscreen (ignore your secondary, so same thing works for tracker). unless he turns around or can get behind cover you'll have little trouble hitting with enough damage to kill.

this same tactic works well offensively against single targets if you know roughly where to aim. when you're up against a group you'll probably want to save your energy and get in closer for some acid.
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  #12  
Old 06-28-2013, 01:05 AM
CCN CCN is offline
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Stopping a good runner is hard in the best of situations.

To stop a runner with acid I agree it is possible but you have to have excellent positioning which is mainly possible due to knowing where he is going (your base) and having good game sense on his route.

The level of play required to do this with acid is much higher than virtually any other setup that is used in competitive play. Its the setups main weakness burst
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